Wandering Spirits feeback

Seems like the only viable way to use Wandering Spirits as your main skill is with Spectral Putrescence node. It would be really cool if there was a node or item that made it so that spirits wandered toward enemies, instead of random, that could be mutually exclusive from SP. Then people could choose an on-hit build for WS or a build that scales the actual skill tags. I just think it would be awesome to use the channeled version of this skill to bring forth a swarm of spirits that is actually viable in boss fights.

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