The Wanderer
Unique Wand
While you channel walking, your equipped Wandering Spirits and Drain Life are channeled at the enemies for the double mana cost.
HD : https://i.ibb.co/FK4M34R/wand-skull.png
HD : https://i.ibb.co/wydQq7k/wand-skull-blue.png
Explainer
The goal is to emphasize the original Wandering Spirits: A passive build that requires the player to walk, in order to draw attention of the enemies and intersect them with playerâs moving mines (the spirits).
Wandering Spirits
Channeling does not affect the number of Wandering spirits revealed.
Instead of channeling âon placeâ, it is the playerâs movement that triggers the channeling of Wandering Spirits, and it is performed at enemies location.
The node âLocus Mortisâ will reveal Wandering Spirits at location, in this case, nearby the channeled enemies.
If the player walks to draw enemies attention, it might be best to reveal the spirits around the player so the enemies run into them while chasing the player.
For static boss fights like Lagon, it might be best to reveal spirits at enemyâs location.
The node âSong of the lost Chantryâ, that allows Wandering Spirits to be channeled, while not mandatory, is still useful for its additional properties (Reveal and Cooldown).
Channeling at enemies location while walking automatizes the spell, which avoids the usage of numlock, and requires the player to focus on walking in order to draw attention of the enemies.
Casting any spell would stop the walk, the auto channeling and would impact the DPS. Such an interrupting spell should better be worth.
The best way to play this build is to press A and walk until every enemy is dead.
This new item / power embraces the passive nature of Wandering Spirits.
Drain Life
Cherry on the cake, Channeling Drain Life is interesting when used in conjunction with the node âEternal Servitudeâ (Wandering Spitits does not expire while Drain Life is channeled)
As Drain Life can target multiple enemies, and this item channelling Drain Life at enemies, it is possible that enemies will suffer several Drain Life stacks.
Using the node âComdemnationâ, such a target will stack faster Damned stacks.
Using the nodes âSoul Blastâ or âSoul Bondâ, when such a target dies, it will create as much Soul Blasts or Soul Wisps as Drain Life stacks inflicted to this enemy.
Using the node âDeath Barrierâ, when such a target dies, the player will get +15 ward per Drain Life stack inflicted to this enemy.
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https://www.lastepochtools.com/skills/wandering_spirits/tree
https://www.lastepochtools.com/skills/drain_life/tree