Volatile Zombies jumping to enemies and bouncing, doing nothing else

With jumping volatile zombies and vomiting, out of the blue in the approach and entry into the temple in chapter 9, they have stopped vomiting properly, and will instead leap towards enemies and bounce in their face without vomiting (and thus without doing damage or dying unless more are summoned at the cap). Changing zones, characters, and relaunching the game have all not solved the issue.
Player.log (229.4 KB)
Player-prev.log (248.6 KB)

This is, apparently, a known issue from over 3 years ago:
https://forum.lastepoch.com/t/volatile-zombie-ai-not-working/39865

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