I am building a necromancer around Volatile Zombie and I ve got 2 questions on added spell damage mechanics :
- Does added flat spell damage mentionned in Julra’s obession and in dread shade aura apply to the explosion of the zombies (considering the aura is applied by another living minions next to the zombie when it detonates, not by the zombie itself) ?
- What does really mean “Attributes on minions have no effect” ? Does it mean my minions won’t benefit from ward retention given by intelligence (4% / intell) ? Or does it mean the spell summon volatile zombie wont scale anymore with intelligence (no more 4% damage / intelligence) ?