Hello everyone.
I’m playing Sentinel as a Void Knight for the first time.
My main skill is Warpath, I’ve converted all Physical damage into Void, and for stronger damage and bosses I use Erasing Strike.
Now, here’s the part that really confuses me.
The game itself says that damage over time does not use critical damage.
But when I look online, I see some builds relying on it.
Does it even make sense for me to invest into critical then?
Any advice is welcome.
Thanks in advance.
You’re doing a hit-based build, so yes, crit damage is good for your build. You should also get some more time rot chance (for the node that gives more hit damage per time rot) & echo chance (for void warpath’s chance to echo).
Thanks.
And on which item is it best to put crit chance and multipliers?
On the ring and amulet?
I’m having a hard time balancing all of that with resistances and health shards.
You can get flat crit on your weapon which will then make hitting crit cap much easier (since it’s added to the base 5% crit before any % modifiers are applied).
Yup, welcome to the rng that is LE gearing.
For specifics, I’d probably have a look at other guides for similar builds & use them as suggestions on that affixes to take where.
You can always use blessings to patch up some missing resistances. When you manage to fix them in gear, then you can switch the blessing back to whichever is most useful to you in that monolith. It’s easier now with the blessings respec NPC.