Void Cleave often does not travel with the character

Hello,
When I void cleave I have a high chance (something like 1 in 3) of the cleave not following my character and only hitting in front of where I used the ability. Which is really, really annoying. It makes my favorite build a pain to play :frowning:

Here is a video of it happening, then a normal use of Void Cleave to compare:

Look at the first cast, the damaging effect stays at the original position while the character travels. So it does not damage enemies on the way. Then the second use is normal, the whole dash will damage enemies on the way as usual.

I am not sure which patch brought this bug but it is recent, probably the latest one.

I can confirm this. Aditionally, Void Cleave still echoes after becoming a movement/traversal skill, even though those are excluded for that. Those two issues may be connected.

Made me stop playing my echo knight, because the echo triggers attached spells an additional time and it wasted my mana. Especially since the echo never travels with you and therefore almost always hits nothing.

I have unspecced the echo chance nodes in the Void Knight tree, and it does seem to happen less often! But when the bug happens it’s not always when it echoes, so that’s weird.

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