About a year ago, I wanted to play Void knight through Void Cleave as a damaging travel skill. I stopped during the acts because the build was almost unplayable due to a bug.
Problem with node Gravity’s Edge, which makes Void Cleave a movement skill, half of the time the damage is done at the point of activation of the skill, the other half of the time along the way (as intended). This makes the gameplay very strange and uncomfortable and leads to situations where you move into a pack of mobs without causing damage. When I logged into the game before the release, I saw that the bug was still relevant. At the beginning of each location, the skill works properly, but after a few uses, the bug returns. Perhaps this is due to the unique Darkside boots that give +1 usage. I will attach a link to the video with a demonstration of the bug below