Hello.
The bug in question has to do with Void Cleave and its passive Gravity’s Edge (the one making it a travel skill)
Playing Void Knight, every First (or Second) cast of Void Cleave works as intended, you dash and attack all on the way including your target at a distance. Problem is, that every OTHER cast, you dash but the attack is at the start, therefore you don’t hit your targets on the way or the targets at a distance.
I also noticed that once i got the Haste Shrine, the skill worked fine for every cast. It heavily breaks the Cleave-Erasing Strike combo.
This happens with an Online Character. Cant test offline currently.
Thanks.
EDIT: Noticed that it works fine for a while after i log in with my Void Knight, but after a while it start’s bugging out.
Player.log (893.6 KB)
Player-prev.log (27.0 KB)