Void Cleave + Gravity's Edge bug

Hello.

The bug in question has to do with Void Cleave and its passive Gravity’s Edge (the one making it a travel skill)

Playing Void Knight, every First (or Second) cast of Void Cleave works as intended, you dash and attack all on the way including your target at a distance. Problem is, that every OTHER cast, you dash but the attack is at the start, therefore you don’t hit your targets on the way or the targets at a distance.

I also noticed that once i got the Haste Shrine, the skill worked fine for every cast. It heavily breaks the Cleave-Erasing Strike combo.
This happens with an Online Character. Cant test offline currently.
Thanks.

EDIT: Noticed that it works fine for a while after i log in with my Void Knight, but after a while it start’s bugging out.

Player.log (893.6 KB)
Player-prev.log (27.0 KB)

Been having the same issue. Seeing as it doesn’t happen every time, i’ve tried a million things to see if I can “fix” it by interacting with the skill differently. Nothing has worked lol. Still keeping it though because when it does work its great. Let me know if you figured anything else out :slight_smile:

This topic was automatically closed 60 days after the last reply. New replies are no longer allowed.