Video Resolution bug while changing zones

Hi there, I want to share this bug which I found while playing Last Epoch version 0.8.5f.

Context: My desktop resolution is 4k (3840x2160), my game resolution is 2k (2560x1440)

Bug: Every time I change a new zone, game resolution is changed to your desktop resolution (I think), but you can’t see this changes in options, you only see them in the quality of the textures and the fps drops.
Temporal solution: So my temporal solution is to change the master quality in video settings from high to very high and back to high then save the changes, but you can do any changes and undo them back and save them for the game to change the resolution back to what you setup it in the first place.

Hey there…

This is a known bug for which there isnt currently a solution and it seems like each individual setup doesnt experience the issue in the same way and solutions that work for some, dont work for others.

Some have success in changing their local desktop resolution BEFORE starting the game to what they want to play the game at, then launching the game, setting the resolution in-game and then they can alt tab and change their desktop back to what it should be and the game seems to keep the original. That seems to work for some but not everyone.

What you describe as your “temporary” solution is like trying to force it to save the settings by tricking the game into thinking something needs saving - this again, has worked for some… not everyone.

Other people have also tried using the Unity game engine command line flags that force the game to run at a certain screen resolution…

Still others have found that deleting the le_graphicsmanager.ini (settings file) can force the game to update correctly… again, works for some, not others.

Manually editing the settings file to the correct resolution also seems to work for some, but not for others…

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