Variety of bugs list

These bugs are likely common, but I’ll list everything I’ve noticed.
Playthrough as Sentinel.

-Random segments of the area map are visible when entering new areas.

-Shield Charge (3 bugs)

Charges in place and teleports to the end location of the charge a couple seconds afterwards. (Sometimes)
When Shield Charge is used immediately on cooldown, it will continue charging even though you’re not holding the button.
When Shield Charge meets an elevation change (stairs) it will cancel (similar to other abilities)

-Hammers (Elevation and surrounding)

Hammers will turn invisible when the elevation level is wonky and completely disappear into stairs.
Hammers go through some walls but despawn on others, which probably is a gameworld issue as opposed to the spell itself (The results are very inconsistent)

-Monuments
My abilities all turned invisible when I did monuments earlier. The mobs spawned from a monument event also turned invisible. The regular mobs were visible, and my abilities hit both the visible and invisible mobs, but it was… weird.
Abilities used were Hammers with the Avatar of the Spire perk

Using Shield Charge, The animation will show you charging however the animation doesn’t stop when told to. Animation continues on but then teleports you back to where it was supposed to stop. Abit like rubber banding back.,

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