This is a Vale Blast Druid who in Spriggan form spams Vale Blast a physical spell which costs low mana, after a few casts a Vale Spirit spawns on me and auto attacks monsters for (minion?) damage however there is a node 35% chance that will allow all my Vale Spirits to fire my Vale Blast doing potentially 8 extra casts at once - I have had up to 25 spirits at one time. Vale Blast has 100% base more damage and 400% more on the 5th cast which can do some nasty crits from the tree
The way to sustain mana is the Natures Ally node in Spriggan which refunds every 5th cast, that plus Quiet belts regen and at 2 cost its infinite, at 5 you slowly drain
I had started playing with it during the previous patch in which summoned Thorn Totems had mana restore on expiry, as this was changed I thought the build wouldnt work to how I wanted - it still works but you may need an Oracle Staff to take mana cost to 2 - I am greedy using a Sorc staff with ~30 increased leaves 5 mana per cast - at approx 85% cast speed I can sustain in longer fights
Video of clear - 90 Monolith and Timeline boss at 77
I show my gear and passives at the end
Character sheet as I forgot
https://i.imgur.com/B4HJ05s.jpg
Passives
Apparently I am a new user and cannot add anymore uploads my passives are in the video
Build has all the main passives done but Beastmaster dmg reduction, unsure if to bother with crit nodes, or just stack increased damage as base crit is low, can potentially roll spell crit on all gear but still will be low - 30% probably
Gear
Belt of the Quiet Forest is mandatory and rolls 11-14, ive never found a 15 and using a 14 with good rolls
Valeroot This is only used for the Vale Spirit 10% chance on cast, so with this and passives you have 10% on cast, 30% on kill and every 5th cast creates a spirit - not mandatory
Orchirian’s Petals This drops from Orchirian but I farmed multiple of them months ago and dont know how you get it now, Llama probably knows - not mandatory infact was using a set affix/cast speed Sunrise relic
Idols
2x Chance to Summon Thorn Totem on hit and Spell Damage while transformed combo or
8x Assassins Stout idol of Life (i have 7x might try soon when I get 8) or
8x Vigorous Stout Idol of Life
Rest of the gear theres 2 rolls that are imo mandatory to feel good and I still want more -
Cast speed on Staff up too 48% and the relic for approx 13-21% and rest is just set affixes, as much HP and get each resistance blessing
Skills
Ice thorns
Has approx 70% chance to autocast when im hit which can then proc Thorn Totems, this skill is just free damage and to deal with packs as I can just run into them and the spell leeches for me. 2H node to make the spell free is mandatory
Spriggan pet
Shes just a buff bot, 80% increased damage and heals. you can make her do frightening damage however you would need all minion damage jewelry and a way to proc Bleed (staff can roll poison)
Thorn totem is just used for free damage to kill trash, I tried the old poison pool node and theres some damage but the lag was too much, it can kill weak trash monsters
Spriggan Form gets damage, damage, Vale Spirit, refund node, spirit on kill. There isnt much room to move here, there is a way you can summon Vale Blast from healing totems but its too impractical but you can technically have 19 casts of raw vale blast going off at once
My feedback for EGH regarding is to allow Totems/Vale Spirits to receive the Ballista treatment and get the ‘inherits player damage’ bonus