Upgrading a prefix when forging an item sometimes duplicates the prefix into both prefix slots

Detailed description: Yesterday I was trying to upgrade two of my items in the forge. First I added a Lightning Damage prefix to my belt. Then I clicked the button again to upgrade it to T2, and that happened, but the Lightning Damage prefix also duplicated into the other prefix slot. I kept upgrading the original one, and got it to T5, while the other slot stayed at T1. I then tried to upgrade that too, but I couldn’t do it because it said the affix was maxed. So now I have two Lightning Damage prefixes in my belt, the other one being T5 and the other T1.

I restarted the game at this point to try to fix the bug, but it happened soon afterwards again. I was upgrading my boots, and the exact same thing happened with the Movement Speed prefix. So my boots now have 22% Increased Movement Speed and 6% Increased Movement Speed. I checked my stats when wearing them, and the MS increases stack like normal, and I can notice the increase in my movement speed caused by the additional 6% increase.

How consistently does this happen?: It hasn’t happened after yesterday, nor before that. But I’ve been playing only for around a week anyways.
Operating System: Windows 10 Pro 20H2 19042.1165, running the game in Steam
Diagnostic Files: I don’t think they’re relevant? I also don’t know where to find them.

I personally don’t mind the bug, I mean who wouldn’t want an extra 6% MS on their boots :wink: but I asked an EHG member in-game about this, and they said I should submit a bug report. I hope it helps

Screenshots: https://imgur.com/a/9HCh9IQ

Hey, Welcome to the forums…

This is a pretty odd one that I have only seen on older items that you already had before the 0.8 set of patches… i.e. when they changed the prefix/suffix mix… I had a lot of older items that I could not craft on anymore that had duplicate prefixes - I shatter/drop them whenever I find another in my old stash tabs…

However… This has never happened with any drops post the item prefix change and I dont think anyone has posted a bug like this before…

It most likely was some transient error that occurred that is likely hard to be replicated on demand. Did anything odd happen before you tried forging? I.e. a game freeze or crash etc?

The only thing I can think of doing is to verify your game files via steam to make sure something has not gotten corrupted… and obviously just shatter or sell the bad items to get rid of them so they dont cause other issues when you try to use them.

The files that the devs will need to investigate this are all to be found on Windows in:
BootDrive:\Users\USERNAME\AppData\LocalLow\Eleventh Hour Games

They will need the player.log file for now as its the only one that MIGHT have a log entry that explained what happened.

Thanks for your reply. I’ll get rid of the bugged items as soon as possible.

I, too, assume it was just a one-time error, because even I haven’t been able to replicate it since. And no, there were no crashes or freezes around the time I was forging the items. Except my chat window has been going blank every now and then (all messages disappearing), but I don’t think that’s related to this thing, and I’ve been able to fix it by messing with the chat for a while (pressing enter a couple of times etc.) anyways.

I also took a look at the Player.log file in the AppData location, and it’s around 35,000 lines of NullReferenceExceptions and other errors and logs - I personally couldn’t find anything interested or related in there, but I can send it to the devs if they want it.

Ok… If it happens again, close the game and save both the player.log and the prev player.log file for the devs to look at (the game rotates the logfiles so you need to copy it immediately after an error)… Just post them here in this thread or create a new one if this one closes.

As for the content of your player.log… Unless you are a Unity developer its unlikely to be of much use - I skim it to see if anything is out of the ordinary (after seeing more than a few helping out here on the forum)… It contains mostly programming debug info so most of the ‘crashes’ ‘exceptions’ it reports are not really useful to anyone other than the devs. For the rest of us ‘laymen’ it does however have useful info if the game has freezes or proper crashes and sometimes contains info to work from…

Can you post your Player.log? Should be located: C:\Users\USERNAME\AppData\LocalLow\Eleventh Hour Games

Sure thing, here you go.

Player.log (239.8 KB)

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