Upcoming Graphical Improvements for Skills

Ice Barrage would look better with color of Arcane Ascendance. AA would look better with some purple color. Anyway, just my 2c.

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Both the Ice Barrage and Arcane Ascendance look great to me, personally. It’ll be really neat to see what else the artists come up with!

Thanks for the awesome playground

Looking pretty good. I just have a couple of wishes as a player who’s clocked thousands of hours in other Diablo clones:

  • Please don’t repeat the-game-that-shall-not-be-named’s mistake in putting pretty above performance. It’s great to have “next-gen” visuals but the goal first and foremost should always be to make game performant in every reasonable scenario for average hardware. “Extra” effects that are not critical to the gameplay like contact shadows, dynamic particle lighting etc should always be optional because I think every ARPG player would rather turn some non-critical things off rather than run their game at 30 fps.

  • Please have a clear “visual language” for different elements. (Pardon me) again I hope you guys don’t repeat the-game-that-shall-not-be-named’s mistake in having various elements in different shades of the same color. I think in this regard Diablo 3 is a very good benchmark to look at. Every element in the game is easily recognizable in split second - white for ice (with foggy, crystal-ish animation), blue for lightning (with erratic, random behaviour animation), purple for arcane, red for fire, yellow-brown for physical etc. I don’t think I have anything to worry about in this aspect for LE since it seems like you guys are already putting visual clarity as a top priority but I thought I’d mention it as a player.

Keep up the good work!

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I hope their is a bug with the Preview of Fireball cuz it seems like its lagging/losing frames
? Maybe taking another look at it is not a bad idea, the other 2 skills look Amazing!

Looks good! Hope shield throw gets some love!

Yea, it’s just the recording, I just tested it out and it doesn’t do that.

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I’d be more in Favor of the ice bolt looking a bit darker of blue.

Nice community tester privilege flex.
Edit: Also wanted to say, the news has been pumping for 8.2 the last couple weeks and we’re still months away. Looking like the next patch is going to be large and in charge.

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Nice, keep up the good work guys. I can’t wait for 8.2

The extra shadows, light and bloom seems like it might just compound some of the performance issues that people are seeing now.

I have a 2080 Super and an i7-8700K and I have to play on very low settings or I get too much fps lag. These new improvements may just make it worse for me.

Looks great, the game is looking better and better every patch.

Please don’t forget some of the skills that have ‘too much’ visual clutter. For example, recently I was heavily considering creating a meteor build- but one of my instant first concerns was that I may not be able to see enemies/ projectiles in arena and if that essentially becomes a negative for me if using said skill effectively ‘blinds’ me in some situations, especially since I enjoy that skill so much and really want to build around it but maybe I can’t. Similar example with judgement proc’ing 4 smites- which are all converted to lightning- I’m considering whether its going to be a factor in combat that I simply will not be able to see what enemies are doing or what projectiles are coming towards me as a drawback of some builds actual viability, which simply steers me away from those builds.

I remember one time playing a volatile dead build in poe, the visual clutter of having a hundred bright suns on my screen was so intrusive that I felt compelled to buy MTX to make them black so as for the game to become playable again- this was an experience I strongly disliked.

Sometimes, less is more.

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When I saw “New Fireball animation” I was hoping for a Triumphant Return of the Pink Fireball :stuck_out_tongue:

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Good work guys, keep it going!

He’s helping people here on the forums and on discord every single day. Helping when people need advice when they are stuck. Explaining game mechanics people don’t know or specifically ask about. He helps with technical issues he knows about.

Every. Single. Day. For. Several. Months.

Never ever has he answered in an unfriendly or disrespectful way, no matter how heated a discussion was.

Maybe forgive him that little flexing out of excitement and spare your sarcastic comments for people that deserve them.

Thanks in advance.

Doesn’t mean I wasn’t also blatantly flexing. I can be helpful and an arsehole 'cause I’m a complex person!

I’m British, I can cope with Sarcasm. :slight_smile:

Fixed that for you.

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In my Opinion if you overhaul the entire game visual and graphics I honestly will be playing this game every single day and become a lastepoch junkie because again the game in its core is great and have tons of possitives things that would make me play it except for the graphics, Go for it ELEVEN HOURS go for it.

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That’s very odd, I’ve got a 2070 super & a 3800X & run it on ultra (at 1440), though I’m ok with the fps dipping from the normal 60+ to below 10 when the large quantity of future strikes, hammers, smite lightning procs slow things to a crawl, IMO, that just means my build’s working well…

All for eye-candy updates… Just not if we have to sacrifice performance… If the update uses less resources and still looks ok, I am very keen. Having more sparklies but losing 5 fps is not a good idea… :stuck_out_tongue_winking_eye:

You’ll probably not like my Void Knight builds then, 10,000% more (purple) sparklies bu only 5 fps…

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Surprisingly I have learnt to live with the purple sparklies all over the place making my machine cry for its mommy - must be the sadist in me… still not sold on my “best” VK build tho… lvl 99 and I still respec it every few plays…