In the Temple of Lagon player can zoom out his minimap in settings to see, where the exit is (red circle on screenshot).
I know currently all layout are the same, but this undiscovered minimap regions parts must be hidden. Another levels probably have the same issue too, haven’t checked that, but only on this particular level this is a bit unfair.
On the next level it works too, I can see the exit and rush right to it, instead of exploring the whole level as it is supposed to be.
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