Unchained Fire - Mana cost != 0

Like the title says, the unchained fire upgrade for mage’s fireball does not reduce the cost to 0 like described in the ability. My fireball costs 8 mana.

There’s a bug with nodes that should reduce a skill’s cost to zero where it is applied before any nodes that increase the cost. So you likely have some other nodes that increase the mana cost.

Ah ok, so then those types of skills have to be taken last to function properly.

I suspect that it’s the order that the skill nodes are dealt with in the game itself that’s the problem, not the order that the player takes them.

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