Umbral Blades - Throw to Spot is skewed

Umbral blades utilizing the Loathing (seeks enemies) passive, and the Precision Cuts (Throw at Target Location) will over-throw the skill at max distance resulting in placement further than intended.

I think the issue is more complex than that… when you target enemies with UB (with those nodes) it tries to target them, but depending on the mobs “hitbox” as well as z-axis (flying) you get funky results.

I see a similar phenomenon when fighting Primal Dragons: when they shake they drop all kinds of fire circles on the screen (fire impact patches?)… those are sometimes/often positioned in the air. I think there is something between flying particles/hitboxes and z-axis of the game engine screwing up…
at least that’s my observation…?

(My main toon is using UB + Shadows + Shadow Daggers as her main dps mechanic…)

Yea, I also see that a lot too. There necrotic giants that throw necrotic rocks also run into the same issue.

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