Maybe it’s just me, but i feel weird with the conversion of Shock to Frostbite.
Rogue has no source of shock, except for elemental arrows, but those only work with Bow Attacks.
Other Skills also don’t provide any Shock Chance, except… again only for Bow Attacks (Dark Quiver).
Umbral Blade’s Skill tree also doesn’t provide any Shock Chance, i think this is the first Skill that has a conversion without any nodes giving the ailment it converts from.
Only other way to scale it abit would be when playing a build focused on Detonating Arrow,
but, if you convert Detonating Arrow to cold, it gives Chill Chance ! So again, it’s not really compatible to build around Frostbite. Playing around Frostbite, already takes a good source of shock chance away, since you most probably play with Snowdrift - so no Stormtide. Even Mourningfrost would be better, since i think it works on the dot damage.
Wouldn’t it make more sense to make the conversion from either Poison or Bleed to Frostbite?
Bleed would make alot more sense, since the skill already converts Physical to Cold.
Just need to make it incompatible with the Emerald Cutlass node.