Two New Faction Concepts

Hey there, some new idea’s for additional factions

Thieves Guild
This faction would get lots of +gold type perks. Shrines would drop more gold, be more common, and enable gold nodes in monoliths to be more common, or to obtain bonus gold for completion of each monolith. It would also get free respects, etc. its shop would allow buying things like idols.

the basic idea would be more gold.

Crafters Guild
This faction would get lots of crafting based benefits, things like improved chance to crafting affixes, more commonly finding affix materials, more common chances at free critical strikes on crafting, higher values and more.

The basic idea is more quality in crafting, where COF is more quantity.

I can get gold from merchants guild.

The crafting guild sounds nice though. You on purpose take the reduced drop rate but with the hope to make the items you do drop usable / functional. I think I saw this suggestion on Reddit too. Ultimately, it comes down to what EHG want the factions to represent.

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