Twitch Emotes Poll

Hello Travelers!

Today we have a very important question…What emotes you would like to see on our Twitch channel! We see so many of you every week and want to get your input regarding things like what emotes you want to be able to use, the art style, and should that emote be animated or not.

We’ve been watching what emotes you use in our streams and tracked down all the emote requests that have been made in the past to put together this poll. If you have any ideas not listed here though, do let us know in the comments!

First up…

Art Style

From Impressionism to Surrealism, art evokes emotion and emotes let you express those emotions! Let us know what styles you prefer, you can choose just one or as many as you want.

  • Chibi
  • Realistic
  • Game Art Assets
  • Pixel
0 voters

Animated Emotions

Twitch allows for a certain number of emotes to be animated! We’ve compiled a list of ideas from the Community and our team for you to choose from. You can choose up to 3.

  • Lizard Mlem
  • Mad Mike Emote
  • The Mage with FOOLS appearing over their head
  • Judd waving
  • Lizard running off into the distance
  • Last Epoch Login
  • Spinning Warpath emote
  • Rogue giving a thumbs up
0 voters

Still Life

Sometimes it helps to just be still, and below we have a selection of emote ideas to vote on that will be static 2D art. You can chose up to 5!

  • Raid Emote
  • Aberroth
  • Egg of the Fowogotten
  • Bear name
  • Lizards
  • Guppy
  • RNGesus
  • Bug Report - A bug writing on a clipboard
  • Groles! Gregory, Party Grole, GroleShades
  • beeMike
  • Last Epoch Logo
  • Epoch Shard
  • E-POG
  • Class Characters - Mage, Sentinel, Rogue, Primalist, Acolyte
  • Eterra and Observer - The HP and Mana art
  • Faction Icons
0 voters

Thank you so much for taking part and helping us make the emotes you want to see! Again, if you have any ideas that we didn’t mention above, please let us know in the comments. You can join our Dev Streams every Friday at 8:00:00 PM at https://www.twitch.tv/lastepochgame, see you there Travelers!

4 Likes

Have you already finished all the other important bugfixes, endgame content, new ideas and engine coding? Just wondering, because I would give those things a higher priority than twitch emotes…

Community managers don’t fix bugs. Just in case you don’t know it …
People who are able to fix bugs are currently doing it. And in the same time, other people who cannot fix bug are doing their own job. How surprising !

3 Likes

Maybe I am mistaken - or too old - but I believe that not a single additional player is acquired if you add a wide selection of emotes on Twitch. But if you provide new content, improved performance or less bugs, you gain players.

It is a question of the so-called competence management. You have a certain number of tasks requiring specific competences. So you need staff with the competences accordingly.

Example: you have 90 tasks in programming and 10 tasks in community management, you need 9 programmers and one community manager.

Currently, there are quite a few programming tasks… Bugs, content, QoL, new engine, which will gain players. But there also seems the task to make new twitch emojis, which does not gain players at the current game stage. So competence management would point to an increasing demand of programmers at the expense of community managers. Just my 2 cent.

The problem is the people who make those decisions only see what the Community Managers and HR show them. Remember Mighty No9? The Acolyte? Veilguard? There’s a reason people higher up keep getting completely blindsided when reality catches up.

It also doesn’t help that social media platforms like twitch are infamous for lying through their teeth about “engagement” metrics and what you’ll get out of tying yourself to them. That’s what drove CollegeHumor out of business. They made the mistake of trusting Facebook’s numbers which were literally just made up.

Higher ups wind up mistakenly believing there are huge untapped markets of new players out there that they’ll unlock if they just do this one thing that Twitch or Sweet Baby are telling them to do… and if they don’t they’re terrified of getting blackballed by Blackrock.

True, but they aren’t all going to be working at max capacity (at least I’d assume the art/CM people would be more likely to have more slack than the coders/QA/etc) & I suspect that even for an American company (with their labour laws) that it’s probably not likely to be as encouraging to your existing staff if they get kicked out the door because right now there’s less need for artists/sound/whatever compared to coders but in a few months when they need to get working on more items/mobs/content/etc then they’d need to start hiring again with the attendant time it takes to get up & running productively.

Probably not, no. And I’d agree, I’d like to see more stuffs in-game.