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Twisted Mire terrain bug / impassible invisible wall

I started a mono on Twisted Mire and noticed a pylon at start. However when trying to reach it my character would only go so far before bouncing away. Kinda like an invisible wall. Here is a clip of it, incase I missed any info of use. I tried to click with my mouse, as well as use forced move (space bar) and it kept bouncing me away.