Truncated UI while using 16:10 resolution

When I’m using my monitor native resolution 1920x1200 (16:10 screen ratio) UI is truncated as if game tried to fill the screen without scaling down UI to fit the screen. If I set 1920x1080 resolution game looks as expected.ui_resolution_issue_screenshots.zip (2.7 MB)

1 Like

Hey there, welcome to the forums…

Yip… any resolution not 16:9 unfortunately causes these kinds of issues… sometimes worse than what you see - especially for people forced to run at lower resolutions for performance issues…

It is likely an issue with the Unity game engine (speculation on my part) and until the devs are able to deal with this, you may be able to address the problem yourself by looking if your screen (OSD monitor settings) / GPU settings have any scaling options that you can enable/adjust to fix the problem. Maybe you will be lucky.

1 Like

Thanks for suggestion. I decided to keep playing at 1920x1080 until this gets fixed. Everything works good, just got two black stripes to fill the gaps in unused monitor area, as seen on screenshots :slight_smile:

1 Like

This topic was automatically closed 60 days after the last reply. New replies are no longer allowed.