Ill keep it short and sweet guys and gals. minimal details. Part of this game really draws me in, and a significant part repels me. I have yet to make it to end game with any character. Every time I make a character, at some point I find myself logging in, staring at the map, and logging right back out.
Things I like:
Skill trees
Class paths
Modifying Items with the forge
Combat (n general)
Maps and creatures are generally good
Interesting bosses
Things I dislike:
Map system
Confusing quest markers
Teleportation System
A homebase in the middle of space
Too many useless item drops
Inventory management
If by teleportation you mean being dropped in a random location in the village and your portal location also being randomized, Iâd agree on that one. Iâm assuming itâs done to prevent bots, but it can be aggravating at times, especially in the larger places during the storyline.
Loot filters say hello. Theyâre very easy to set up or you can use one of Heavyâs if you donât want to do that (or export one from a build guide on Lastepochtools.com).
If you donât like that using portals resets the zone, thatâs not intended (though when theyâll âfixâ it is unknown).
Oh thatâs good to know. I assumed it was a feature since it kinda fit the whole âdestabilized timelineâ motiff to have unstable portals, plus the aforementioned bot stuff since mobs respawn. Good to see its just a coincidentally fitting bug.
No, theyâve always said before that it was due to how the level data was saved which would be changing with mp, but thatâs clearly not happened, soâŚ
Pertaining to how the map resets after zone changes, Mike does state that they want to fix it, but doesnât believe itâs something thatâll be done by 1.0 in the following dev stream: