I think theres a bug somewhere in how Tremor damage is calculated. I put a point in it to try it out and it was doing ~100 damage per sec. Then I put two points in Unstable Ground (60% more) and 4 points in Thunderous Roar (~200% more with my ~50 strength). This should result in an almost 5x increase in damage but its now only doing ~200 damage per sec…
It’s probably coded as increased instead of more.
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