My character is a sentinel.
I have healing hands with Rahyeh’s Chariot node and Cloud Voyager node, so it becomes a traversal skill.
So when I use Healing Hands to heal my minions (not with full HP), my other traversal skill also go to cooldown. But because my Healing Hands is with Cloud Voyager node, the cooldown recovery time is very short and can be cast again before other traversal skill fully recovers from cooldown.
So after I keep using Healing Hands to heal my minions that are not with full HP for many many times. My other traversal skills stays in cooldown for a very long time.
I guess the time is equal to (how many times I use * Healing Hands cooldown recovery time), which means the recovery time stacks.
Also, you will see my other traversal skills’ icons cooldown clock visual keeps circling again and again and again for many times.