I understand this is a bit controversial/arguable, but transplant is a movement skill and unless a very specific build (that honestly I’m not even sure exists anymore), you’re going to be wanting to use it to create distance from enemies, not to come to them. But there seems to be some logic forcing the skill to try to find a target to move to, which is annoying, especially so when not using transfusion.
Would it be possible to consider a way to “configure” skill casting to disable targetting? Like a toggle-able option in the input settings for each of the ability casts?