I’ll add to it a bit of detail since I’m of the same mind:
Restrictions which are too lenient
Rank 3 access to all uniques is not the right thing to do.
Common uniques, rare uniques, boss uniques and rare boss uniques need to be separate categories.
Idols
Specific idol combinations are build enabling or generally sought after. Putting them all into a single Rank (Rank 4) is not a good choice.
Restrictions which are too severe
Rank 6, 7, 8 are not properly adjusted.
T6 and T7 exalted items need to be separate categories.
Double exalted items need to be different categories… double T6 = T7 similar. T7 + T6 is above T7, double T7 is beyond any other and it should be properly handled by the system.
Uniques fall in the same category. Why solely weapons? That’s a arbitrary choice for a limitation. Handle them according to common, rare, boss-drop, rare boss drop again.
Further the acquisition needs to be split into LP itself. 1 LP sooner, 4 LP vastly later.
Legendaries at Rank 9 and 10.
Same issue. LP 1 common unique legendaries are unreasonably far in the system.
It needs adjustments according to acquisition difficulty and legendary affix amount on it.
Those also need to take into consideration how they’re crafted. T6? T7? none of it? Double exalted affixes? Which Tiers for them?
All of those are details which are very important as they are a different ‘grade’ of rarity and should be handled accordingly.
The same needs to be put into account for favor cost of listing and buying.
And OP has posted in those as well
This fresh thread through highlights this exact point rather then generalizations or anything else.
Makes it easier to see beyond the argumentation of tons of people going back and forth.