I’ve been playing Shaman, and noticed some bugs.
1.) When summoning a totem, it will sometimes consume the mana cost, but the totem won’t appear. I’m assuming this is most likely due to terrain collision, as it most often happens next to the edge of the map, or in very narrow areas, or next to height differences (like stairs). In any case, it happens relatively frequently (about once per map).
2.) Damaging totems (like thorn totem and storm totem) sometimes don’t attack enemies that spawn into the map (like fly in from the air, or burrow up from the ground), even though they’re right next to the totem. This only happens when the enemies appear after the totem has been summoned.
3.) I’m not sure if Upheaval’s “Master of the Totem” node is working. There’s a visual and auditory indicator that upheaval is hitting a totem, causing an aftershock (caused through nodes required to get to Master of the Totem), but there’s no indication (visual or auditory) that the totem being hit by upheaval is receiving the buff to armor and damage, like it’s supposed to.