Toggle for always on item nameplates

The ideal scenario would be to have the item nameplate show for a few seconds than disappear just leaving the beacon, with a button to toggle the nameplates on/off. Or at the very least the toggle itself, with the beacons remaining. Right now we only have a button to toggle the filter currently being used.

Are you asking for something like the Item Ground Tooltips keybind option, which toggles Item Ground Tooltips as Visible or Hidden using Alt+Z (by default) or long press Right on the D-Pad if using controller?

That is a permanent toggle though, and with filters I’d need to be constantly turning it on and off which would actually be more annoying than just having it on all the time. Perhaps ā€œtoggleā€ isn’t the right word… I’m looking for a ā€œhold to showā€ kind of thing with the nameplates showing for a couple seconds after the item first drops. This is the first game of it’s kind I’ve ever played that doesn’t have that as an option.

You mean pressing ā€œXā€ to show hidden stuff until you release the button?

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Yeah, I think that’s what the OP needs but a little more. I think what they are asking for is for the ground labels to show briefly before they are hidden, plus the X to show the hidden stuff from there.

I don’t really think this is as helpful as the OP thinks since during fights things are dropping all over the place and you don’t normally have time to look at everything when it drops, thus the X to show them after the fight.

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That’s only for the filter. I want it for everything.

It’s not like I’m requesting some new thing here. This has been a standard feature for this type of game for the past 20+ years.

I can’t seem to articulate this in a way that people actually understand what I’m asking.

  1. Item drops, shows nameplate for a few seconds depending on filter settings

  2. nameplate disappears

  3. hold nameplate button to show nameplates depending on filter settings(similar to how the filter items toggle works)

That’s literally it. Not reinventing the wheel, here. Standard option going all the way back to D2.

D2 was never that sophisticated. D2R might be, but that’s a different beast.

D2R has this option, D2 never did, not sure about D3/D4.

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D3/4 don’t have complex enough loot for any form of loot filter, not even GD’s implementation. Maybe AngryPillow never played D2 back in 2000.

D2R doesn’t have a loot filter either. It’s just an option where when loot drops you see all item labels and they go away after a few seconds.
D3 is from before D2R, so I don’t know if it has that option, but I expect D4 might.

This is what I’ve been referring to. I played D2 for over a decade and I could have sworn this was in the original game. Maybe not at launch, but certainly after the LOD release.

No, LoD never had this. The options in D2/LoD were very very minimal. Maybe some of the mods like Path of Diablo or PD2 added this, but I doubt that.

I don’t have an issue with this option being added, though I’d expect it wouldn’t be on top of priorities right now.

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