Set Effect
← 2 Pieces →
-100% Time Rot Damage(Not Multiplicative)
Time Rot now stack indenfinaly
← 3 Pieces →
The chance and damage from Ignite and Time Rot is now the average from both.
Pieces
<Dawn Blade(One-Sword)>
Increased Over time Damage
Increased Ignite Chance
Increased Ignite Damage
If a target dies by Ignite while having Time Rot it transfer half the Ignite stacks to the closer enemy.
<Dusk Blade(One-Sword)>
Increased Over time Damage
Increased Time Rot Chance
Increased Time Rot Damage
If a target dies by Time Rot while having Ignite it transfer half the Time Rot stacks to the closer enemy.
<Something Something new age(Generic Relic)>
Increased Over Time Damage
Increased Enemies receive more damage per Damaging Ailment on them
Increased Less damage taken from over time
General Idea from the set: Enable the potential of Time Rot and a new overtime build with Time Rot + Ignite, making it possible to do with a lot of classes, but mainly made for warrior, since it has both ailments. Also ,by the way, it is possible to combine the Forgotten Knight Set, with only two pieces, with this set with only two pieces making a pure time rot build.