Curious as to if am a lone sheep with this way of thinking. Having a node in a skill tree changing its damage to another, would update the hotbar icon as well as the hover-over text display. (E.g., Infernal Shade to Blood Shade)
Yes, that’s what they do, as do adding base damage. If it doesn’t its a bug.
Icons changing with Converted Skills is planned for 1.0.
In the Gamescom promotional material they already had this and Mike confirmed it when we talked about it.
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