Nothing to do after getting all needed tier 2 blessings from monolith.
Drop and craft rates only for people who live in LE.
Total disbalance in damage between monsters.
Total disbalance in all things between builds.
Developers live in their own world and don’t want to hear players. Game losed 99% of all players but devs focus on creating new mechanics in style: “Get very good item with 0,000000000001% chance!”.
Shamefully poor optimization.
90%+ users of forums are insane fanboys and paid LE-bots.
More than half of the positive reviews are fake left by players with less than 200 hours.
And all of it is happening during 5 years in paid game.
Developers please leave the computer game industry and do something easier. It’s too hard for you.
So far in my experience, this is how I feel after any ARPG release. Then they get better. So I try them here and there and engage to the extent of enjoyment.
Everything you have stated about this one could also be applied to the other ones at different points in their development. I hope for this one and I hope for the others as well.
What’s your game called? I’m sure it has at least the same sized devoted player base as LE, probably more since you’re so competent at knowing how to make games.
Also you should know that most of your “description” is subjective opinions and not objective facts about the state of the game.
over exaggeration. Rates are bad, but such is the nature of Diablo-clones.
Exaggeration. There are some outliers, but EHG has been fixing those and I wouldn’t call it a “total imbalance”
Over exaggeration, again. There are absolutely outliers on both sides, but nothing I’d call “total imbalance”
Blatantly false. The devs have their own vision for their game but have shown time and time again that they listen of their player base and make adjustments inside of that vision.
this one is actually true. Congratulations you made a single point. Optimization could be a lot better, but it’s also improved a lot since I started playing at the start of 0.8
I’m going to quote F0lk here and say “bitch better have my money!”
This is… Mostly true. But Steam reviews are very black and white. It’s “recommend” or “not recommend” not “it’s good” or “it’s bad.” for example, LE is a game I absolutely loved every second of my 440 hours played (most played on Steam) but for a lot of that playtime I would not have recommended it except to the most die-hard ARPG player. So I try not to judge a game based solely off steam reviews, especially when players will click “not recommended” over things like “my specific pc can’t run it, devs need to lower requirements”.
Yep! And they’ve come a long way since launch, what’s your point?
Being subjective makes it true by default. Many games though have an end point. Boring content with other items push people other directions for better or worse. Judging by the amount playing LE this point is spot on.
Is lukewarm. If you’re in for the grind and like it. You have stuff to do. If not then you’re finding other things. I’d defer to looking at numbers to say where this is at. But I think 2 is mostly true based on combined things.
Can’t be an over exaggeration if followed by rates are bad but…… that’s proving a fanboy point. Rates suck. But that’s a product of a bad game design by forcing the hamster wheel with nothing after. People in general have settled on the idea that items are the end game. Where as that’s true since there’s nothing left to do. Should you get the gear to do the end game content? If the gear isn’t there and you still complete the content then gear was pointless and now it’s rinse and repeat. Still poor design if you go with it’s a live service game and content isn’t available in a time frame before you say okay… fun for a time. Now shelve it.
4 and 5
Haven’t played all the classes can’t comment but I think monster balance is pretty fair. Some good some bad but overall decent.
Pretty sure their vision is off a bit with playing numbers not being great. Part of that is weak itemization drop rates. If you have to farm for days on an item then your missing what players are telling all game devs right now… there has to be a balance as players beliefs shifts and developers ideas shift or not. Go figure though.
I don’t have much problem but do see some texture issues
Okay - don’t care good opinions both ways
Dont care. For the most part LE is a one and done. Due to poor item drops and just overall boredom of the hamster wheel…. But I think that’s a product of almost 30 years gaming and jaded views and knowing signs from previous experience that it’s not going to change soon enough to matter for me. One and done is playing different classes to a point it’s fun or done.
Well 5 years of alpha and beta testing…. Great job providing a product. Again LE is in many forum circles a joke. You decide.
It absolutely can be an over exaggeration. And is one. The rates are far better than a game like D2 where I’m pretty sure some items still have never been found (or have only been found recently?) and are only known to exist through data mining. These rates, by comparison, are not even close to being “live in LE is required.” the only possible exception to that is 3/4 LP items which are not required for your build and are the carrot on the stick to keep you grinding for your perfect build.
I see. You, and OP, fall into the “I need my satisfaction NOW!” camp. Sorry bub, ARPG’s aren’t for you. This is a genre built around “farming for weeks on an item you’re missing” not “I played 40 hours and my build is complete! Yay!” as I said, D2 is praised heavily as the pinnacle of ARPG’s and some of the rarest items have never been seen legitimately or only seen a handful of times. Let me guess, you also want campaign skip and full Mastery respecs?
Edit: one more for the road.
Being subjective makes it false by default. What the fuck do you mean “makes it true”? It’s my subjective opinion that Breath of the Wild/Tears of the Kingdom are the worst Legend of Zelda games to ever have been released by Nintendo and they need to go back to the traditional formula. By your logic, that’s absolutely a true statement, but in reality where we all live, my opinion is one of millions and is actually in the vast minority as BotW alone outsold every other LoZ game combined. So, tell me again how a subjective opinion makes it true?
If you have to go back to D2 as a comparison then I think the discussion isn’t worth participating in.
What camp I fall into is I vote with my wallet and time. Do I want instant satisfaction? In some things yes. In others I want a balance after all I am spending money on a product. And maybe I am old enough that ARPG’s just aren’t for me anymore. And that’s fine to. I can play and get my enjoyment. Express my opinion if I choose and be done or ready for the next disappointment from game Devs that don’t seem to get it.
As to subjective being true, subjective is by default a grade of opinion. You followed up his point by saying essentially “yea but it’s bad but not that bad.” His opinion is true to him and you backed up his opinion. You just disagree on the level. Therefore it’s really true by default and confirmed by you in that sense. The degree doesn’t really matter as you both agree it’s bad. He’s one direction further than you and you’re just closer to center. But you both agree it’s bad.
Traditional ARPG models are going to have to change eventually as there’s more choice than just Diablo series now and if devs enjoy eating they have to make a product that has enough interest in that regard.
Whether you agree or disagree doesn’t matter. Time will tell and I am just another body behind a keyboard expressing a view.
Some pretty emotional criticism there. Maybe take some time to reflect on why you feel that way. A look at your personal reasons should help give a better handle on health and happiness and would probably set you up for success elsewhere too
Yes, very emotional criticism, but i agree on many things. But why feel people offended by such posts? Like Then go play something else, he is dead inside blabla…
And stop that “No, thats aaaall subjective”. No it is NOT!! “Endgame” is super boring and feels like work, period. It is not subjective. If like 2k players ar (before reset) playing this game it is not subjective that something is going wrong.
If someone think it s cool and funny to grind same 4 maps with same mobs or whatever over and over again, then you are the exception.
It feels at the moment for me that, after release they milked the cow, got money and now there are working like 5 people on it further.
But it’s the feeling that makes it subjective, not the exception.
That’s because they feel the tax legislation is unfair, not that they’re subjective. If you meet the requirements of the moral turpitude that is the loophole then you get to benefit from it. Or if you have a sufficiently skilled tax accountant.