I’m not just talking about graphics. Watching the trailer again, it’s clear they need to improve their attention to detail. The new portal is just a recolored version of the standard portal, at no point during those 7 months of development did they think about making the portal cooler? Just so it can be a bit different?
The corruption rune doesn’t even have any new animation; it’s the same old thing. There could be some slight different animation, or a different sound; come on, this rune is something that can completely change your character for better or worse, there has to be something to create anticipation. These changes may seem small, but in my opinion they contribute a lot to avoiding the feeling of monotony in mechanics.
Apart from the 2 skills nothing feels new. New items are nice but at the end of the day they’re just bigger numbers for your character. They underestimate how much visuals affect the perception of the game.
“Oh bro the game looks so cool now and look at all these new effects and shit. Wait the gameplay is the same and nothing else new was added to it.” Imma quit the new season 1 day in lol
Well yeah if we talk about D4 as after the second season of adding nothing new and original people already started to expect it and the ones who have the time to play the new seasons of these types of games were quitting in 3 days after playing it unless they were content creators only for D4 or your casual dad gamer.
I for one could not give a rats ass about graphics if the gameplay loop is tragic and it kind of is for LE.
If you were playing the game for long enough you would realize…it is not clearly not enough for them. We waited a year for a new season to see goofy dinorawr mechanic that does give you cool new items but that was it. Silly mechanic that I for one was not excited to see/do after I got the item that I wanted for my build so basically…nothing new added to the gameplay once you got your item especially if youre the type who only plays one build per season.
Point is graphics/effects<gameplay quality at any given moment.
What animation? With attacks, visual effects when consuming the rune or something else?
This is true but the game is built like a puzzle and the devs want people to solve it. The game’s visuals with skills is already at a good place, because of the tree and item combinations. Could be better though, but might be asking too much for their current scale.