Skill Acolyte “Rip Blood”:
- Has no distance (visually and factually).
- Can be used on the textures of the environment. Falls through textures, and it is not clear, from one angle looks normal, and from another not.
- Does not look realistic, the character’s hand goes backwards at the moment of throwing blood, while it should go forward.
Video link: https://drive.google.com/file/d/1TKd8B2h5dm6Q0E8i3X37nfLz0UYxlbF3/view
(doesn’t want to buffer)