Premise
This is a very tanky build with maximized block and a lot of Healing on Block. It uses Warpath to generate Forged Weapons, along with a Manifest Armor to deal damage.
Video - Mono Gameplay (non-empowered) w/ Build Commentary
Build Planner
Skill Breakdown
- Warpath: Adds 20% block chance while spinning (brings me to 82% at the moment) and generates Forged Weapons every ~3 seconds or so.
- Forge Strike: all nodes to boost Forged Weapons, plus a little Ward on Forged Weapon creation. Not placed on hotbar.
- Manifest Armor: just a tanky extra minion, stun-immune and slows when hit.
- Volatile Reversal: Set up to debuff monsters to take 30% more damage and DoT damage for 4 seconds. Costs 0.
- Shield Bash: Set up for max stun, a tiny heal, a temporary block boost, and inflict slow. Also costs 0.
- Any extra skill can go on hotbar - I used Rebuke for emergencies. Be aware that you have no mana regen while Warpathing, so be wary of skills which cost mana.
Gear
- Nothing is absolutely essential.
- The chest is nice to generate extra weapons at the start of Monos, and it’s base armor is really high for the Manifest Armor node ‘Force of Impact’ (adds flat damage based on your armor on chest).
- The ring is nice to keep minions alive by giving them leech and crit immunity.
- If you have one, you could upgrade shield to the super rare unique Bastion of Honor
Check out my other builds here: Builds created by Zaodon - Last Epoch Builds