Hey EHG i really love the priority and sorting of the stash it is absolutely great. However i have some feedback for how it could be a lot better and i will start with the biggest one.
The search.
The search functionality is non existant. You can do a basic search but that basic search is so wide that it’s almost unusable. It both searches for implicit stuff on modifiers but what is more baffling is that it searches in the text of the explanations.
Example: I search for critical because i want critical multiplier on my unique. I go through and i see an item that is marked as having critical but there is entirely no reason for it to be highlighted, then i look a bit deeper. Oh it has chance to blind which when you go to the explain section says that blind makes enemies less likely to crit. So the reason that the item is highlighted and the stash tab is highlighted is because the item has blind which makes enemies not crit. Now i understand that i can search for the entire team. However i do not believe any person would actually search for blind by typing in crit. And it is this way with so many items when the explanations for the stats are part of the search
Furthermore i believe there should be a way to include more things in your search. For example you type in T7: critical strike mult then it’ll only highlight the tier 7 of said thing. There are a lot of things that can be done to make the search better and i hope you look at it.
Then there’s a couple of smaller things:
Why does the stash not open on the tab i closed it on. I have a dump tab for sorting that makes me able to see if some of my tabs are full but it never starts on that, instead starts on the one i previously made. Small change but big value.
Import stashtab from last cycle: I believe this is a no-brainer and probably something you’re already looking at. But it definitely seems like something akin to the current loot filter where you can copy and paste it. That way creators and other people could help out. How this would work with the gold cost and stuff is not something i can really suggest.
Weavers will: I’m not sure how to explain it, if i messed up but i believe that a minimum of 1 should overwrite and prioritize over not putting in a value. As weavers will items count as unique they keep going all over my stash tabs even though i’ve put the weavers will tab with a requirement of 1. Maybe this is because i need to set every single of my unique tabs to have a max value of 0? But that seems counterintuitive, as the marking system is meant to prioritize marking your stashes with requirements, instead of excluding it from everything else. An easy solution to this could also be to make weavers will its own rarity akin to legendary, set, unique etc.
Thanks for making a great game and a great season and if you read through it all i commend you.