The shields of the bosses

I ask the same of you.

Wow, aside from me changing my position on if it’s working as intended being up for debate, with the new information presented in this discussion, it’s almost as if I’ve been talking about the system as a goal and how it’s intended to work the entire time.

The goal of going to the Olympics is to get the Gold in your event. Just because you got silver, or bronze, or didn’t get a medal at all doesn’t make your goal wrong.

The goal of Boss Ward is exactly what Kain said it is. The goal of Boss Ward is to not impact lower dps players and give bosses a fighting chance against high dps players. The goal isn’t the problem.

And just because you really don’t seem to understand what goal means here’s the three top definitions of goal.

Goal: the end toward which effort is directed

Goal: the result or achievement toward which effort is directed

Goal: The goal is the intention of an activity or a plan. In a figurative sense, a goal is the mission of a person or group.

Now that we’re all on the same page.

Boss Ward, as it’s intended by the developers to work, is a good thing to strive for. I want my bosses to not be as weak as a regular enemy. I believe in the goal of Boss Ward and similar mechanics and believe with some tweaks to the current system that’s not working as intended that Boss Ward will be a good addition to the game.

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