The season that killed endgame farming

this is the best loot chance LE has ever had. I am over 50% over lvl 100 on my bar. lol eventually i broke down and made an alt because the toucan MTX was on sale so I made a falconer.

Yeah I still have him ignored lol - yep different people have different thresholds for RNG and for grinding. 20 years ago I was in Cruma Tower in Lineage 2 spending 12-16 hours killing the same respawning pack of monsters to go from level 50 to 51 on my character but now, I most definitely could not lol! People can deal with RNG on some things its part of the game but as mentioned if we have 100% RNG on everything with no real ability or control to actually progress characters more folks will leave and the player base is not exactly growing is it :frowning:

Also I can’t remember where I had the chat I think it was in general with one of the “admin” boys and they said it was never intended by the devs that we get any 777 items and most definitely not 7777 which is hilarious because why have something in the game that we can’t get? (my view point) I get the lp4 rarity but for example a red ring lp4 has never dropped to me it technically doesn’t exist lol I’ve never even seen an Lp3! Rav voidys - seen a 1! Have a 1! but yeah imprinting for example was not the reason every season we get 1 shot broken bugs or weird interactions on uber its their lack of testing or understanding of their own game that causes it so why remove things so many people enjoy chasing cryyy

Dont want us to slam 777 into an item with 4 sockets? Remove 4 sockets. Remove 777 items, I don’t trust that boyo who said it but yeah, all in all games not in a good state for me personally right now

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You can turn around the question and ask why stop or artifically cut at a certain point and say THIS is ok, while THAT is not ok anymore.

Because it allows individual tuning and balancing (on a item by item basis) without making the system overperforming or undereprforming. (This is regarding Legendary Potential)

And for exalted items its a bit more tricky, but still falls under the same category. If the devs would not allow certain items to be obtainable they would make an artifical threshold. While the current approach has some disadvantages I think these open ended systems as they are currently ingame are brilliant.

We had primordial items and a few affixes introduced in season 3. Those are the only differences from seasons 2 to 3 regarding exalted items. So no, not huge power creep. You’re misattributing the length of season 3 for loot acquisition to power creep.

With the sentinel nerfs in season 3, I believe that class was weakened from the previous season despite primordials. That was certainly the case with ES VKs.

I didn’t say since season 3. I said since season 2. And while Nemesis was introduced in the mid-season event before Season 2, it also heavily contributed to it.

Nemesis came and made double/triple exalteds much more common. Still, most of them were unusable because they didn’t have a good affix or a good base.
Season 2 introduced Havocs and several woven echoes that allowed you to get even more good exalted items and now you could even switch the affixes, so previously bad double exalts were now potentially good. Not to mention imprints and how they were beyond broken at first.
Season 3 changed the glyph so that you can now even switch the base to a better one.

The result of all this is that during Season 0 and 1 you got only a few double exalted drops when farming at high corruption. Most of them were useless because of landing a bad base or a bad affix. Basically no one had a 2LP legendary with 2xT7 back then, not even the grinders, barring maybe one or two very lucky exceptions.
And at the end of season 3 we just need to check the arena ladder and see that 2xT7 are common, 3xT7 aren’t too uncommon and there are even a few 4xT7.

If that’s not huge power creep, then I don’t know what is.

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And the really funny thing is that EHG has not removed the imprint system, only made it less effective. This is the nature of power creep - it’s easy to give it, but someone is always going to complain when it’s taken away, even if only slightly.

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Well, we also got the IMPRINTING in S3 and while that didn’t add NEW items, multi-T6+ items were dropping like candy which is definitely a big power boost.

Course you think things are currently brilliant. You don’t really seem to play much each season though so things that affect others probably don’t matter to you. You’re entitled to YOUR opinion though.

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Weve had imprinting since like may last year bro

Why is that your only argument? Makes it seem like you have no other arguments other than ad hominem attacks.

It also goes counter to your past arguments that imprints are very useful for casuals and they were also very affected by the imprint nerf. But apparently now you’re saying that casuals aren’t affected by it? Seems like you’re contradicting yourself.

I don’t remember which season was the Weaver Season off the top of my head. I thought that was season 3. Might’ve been Season Two.

Doesn’t change my point at all though. :man_shrugging:t4:

Lol well you mentioned 3 but nah all good - imprinting helped power yep but if you’re going to remove it and make it a challenge to get better items which I’m all for then they need to not put in multiple classes and builds that can 1 shot the uber boss AND run 10-20k corruption because they’re unkillable and also adding a new ammy which can be used in conjunction with a belt to kill uber on almost any melee build in sub 45 seconds. How can that be a fair trade off? It’s a huge eff up on their part tbh - sorry I get so emotional when I blab on hahah <3

This is the crux of the issue that people can’t seem to understand. It’s a balancing issue more than a gearing / imprinting issue. Prior to this season, it wasn’t unfathomable to make some weird non-meta build actually viable at high corruption / Uber aberroth. It was still extraordinarily time consuming to get the 2T7 imprints and then land the dreaded slam, but at least it was attainable.

The gear was a means to a build. Without the gear, we lose builds. Now the game has a reached a point that unless you’re following maxroll’s S tier builds, you’re ineffective at high end play and utterly wasting your time. Experimentation and variety is as dead as this game . EHG’s failure to address and resolve these issues (preferably before patch day) border on contempt for its player base.

But they fixed Arcane Ascendance, I guess.

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If you don’t play a lot, one can assume you lack a clear understanding of gameplay at the echelon of those who do play a lot.

Just saying.

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I could not have stated it better. Just because you could see a handful of people with the most awesome gear (probably only on one character btw) it was assumed that this was easy for everyone. Those who think that is the case clearly never spent the time grinding for such gear.

But the real problem is now that it is IMPOSSIBLE to semi-deterministically aim for a character with such gear. Hence there is no incentive to play the game (by that i mean grind high corruption to find the drops). If EHG thinks that the endgame should be playing the slot machine with 1LP gear then they are effectively saying "“go find a different ARPG to play” to the community of long term min max grinders.

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One could assume that, except that he also assumes how much someone actually plays without having any knowledge. And he usually accuses everyone of this if they don’t agree with him. And it’s usually players that have been playing LE for a lot longer than him. And then he calls them liars or insults them. And then he blocks them (because he has no other arguments, really).

Just saying.

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Yes, that’s why I said THAT part was my mistake for misremembering when the Weaver additions dropped.

What was not a mistake was that IMPRINTS were vastly overinflated. If they don’t want drops to be as common as the were in previous seasons then adjusting IMPRINTS was necessary and I would also lay odds they aren’t done tuning it yet because there listening to feedback and weighing that on where they think the sweetspot is.

This is a complete separate and unrelated issue to IMPRINT drops. Does it look compounded, maybe, I couldn’t care less what it looks like. This is a balance issue whenever they release new skills. Been playing the game since 1 week after the Kickstarter way back in 2017 and that is one thing that they’ve never mastered. But it always gets fixed. And then we’ll spend that first few weeks after they fix it listening to the OTHER side bitch and moan about how they NERF all fun, just like we’re hearing about the IMPRINT stuff now.

Honestly it’s gotten to the point where I think there is a certain faction in gaming that thinks the game should be perfect when it’s ‘released.’ No technology in existence has ever worked like this or none of us would by flying to other countries because they’d still be trying to ‘perfect’ the airplane.

The game is good. It plays well and I have a ton of fun. So do a lot of other people. I’m not comparing it to anything else. Just itself. It’s so much better than 2017 that even if my not playing it as often as I used to, after 9 years, it’s still very playable.

This criticism I actually agree with. Although without the hyperbole. Experimentation isn’t dead. I’ve made two off meta builds this season that are really fun to play. BUT, my litmus test is between 300-500 corruption, because I KNOW they’ve stated that their intention is for that to be the indication of a ‘solid’ build. So the outliers that can kill uber Abs in less than 45 seconds I have no doubts are going to get “fixed” and I don’t base my choices around those kinds of characters. My concern is only to critic what limits the ability to hit that sweet-spot.

And for the record, back to the original discussion of IMPRINTS. I think their nerf was just a tad TOO heavy. Not a lot heavy, just a bit and I’d like to see it pushed back up slightly. Again, based off that ‘sweet-spot’ I described, not “45 second Uber” or “1k corruption.”

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First off you don’t know how much I play, secondly that does not really matter anyway in this context. Especially since the LP and Exalted System is already in the game for many many patches and hasn’t fundamentally changed.

And to reiterate, yes I think the LP and Exalted system with its open ended nature is brilliant.

And why would you reply to me with this without adding anything from your side and just try to devalue me? Makes no sense.

You obviously not liking me is fine, I can live with that, many people do.
But if you have a discussion at aforum at least try not to get personal and offer something relavant to the topic instead of doing these cheap ad hominem aruguments.

While I don’t disagree enitrely with you that playtime does matter in some discussions and context, a player even with low playtime still has their own perspective. So its still as valueable as another players opinion just for different context and a different way of playing.
And you can package that a lot nicer and less hostile than what Donzpie did and not try to simply devalue the other side on a personal level without bringing any more real arguments to the discussion.

But regardless of that Donzpie still does not know how much I actually play and just did some assumptions.

Wow I called you casual and you got ya engine revving real hard. Just based on what you’ve said on the forums generally sounds more like you’re a casual player. I didn’t mean to devalue you and if you took it that way that’s on you I guess. I am really confused how saying you’re entitled to YOUR opinion is some kind of personal attack. We’re all allowed our own opinions. I don’t agree with you saying it’s a brilliant open ended system, so what? Who cares if I don’t like what you said. If you think based off that comment I don’t like you and that me saying what I said is a “cheap ad hominem argument” then just ignore it and ignore me? I’m not asking you for a discussion. If you see something I wrote and then chose to engage with it and I reply it’s not an arguement buddy. Sheesh.

Well I guess that flew right over your head…
The “everyone is entitled to your opinion” was not the ad hominem lol

That is actually pretty crazy, I really don’t know if you just don’t read most of my takes on certain topics, but I have been called many many things on the forum, but casual is at the absolute other end of the spectrum. That’s wild.

That was based on all interactions we had overall now that solely

Well I could maybe, but I do like to show people some other perspectives (and hope that they might realize and learn from that).

Also I almost never only reply to these personal things and always try to contribute something to the voerall topic or discussion.

You are putting your statemetns and feedback out here on a forum is literally partaking in a discussion if you want it or not. If you don’t want discussions just create your own thread and mute it after creating it.

It is, if you choose to reply or write anything that has nothing to do with LE or any relevant ingame discussion its either off-topic or spam.

You also choose to ignore any of my points that I brought up. Frankly almsot nobody I had these types of discussions with could bring up any good arguments what or how they should artifically do these “cutoffs” for Exalted Items or LP.

The only argument ever was “why is it in the game if its practically unobtainable”. And I personally find that a very weak argument, because it doesn’t matter if something that is “staggered” like that has some unreachable upper limit. Its not that these thigns are build enabling and you NEED X amount of T7’s + on a given item or you NEED at least Y LP on a item.