Despite the description of the unique item “vial of valatile ice”, a question was asked in the discord chat: will acid penetration be translated into cold penetration from the Knowledge of Immunity talent. To which they answered - conversion to cold will work. I decided to try the Frostbite staking falconera build. When I knocked out a unique item, several problems/inconsistencies appeared, it seems to me.
- Nod “Poison pool” is converted into a cold and begins to accumulate stacks of frostbite, but the “Hydrochloric Acid” upgrade still gives Global Poison Chance In Pool. It seems to me that from a logical point of view this should not be the case.
- “Nods Contamination” and “Lasting Sickness” continue to provide poison buffs: Poison Resistance Shred Chance and Poison Duration, respectively. Which looks like a mistake if we take into account that the more unobvious mechanics (Poison pool and Knowledge of Immunity) receive conversion/should be converted by in cold.
I would still like to know for sure whether the conversion from the item “vial of valatile ice” will affect the nod “Knowledge of Immunity”. Unfortunately, I can’t check this now, so I would like to clarify right away so as not to get upset later.
I apologize in advance that I did not compose the report based on your guide. It seemed to me that screenshots could not describe the essence of the problem better than a detailed description of thoughts about it.
UPD: Tests, it seems that the “Knowledge of Immunity” node will be converted into cold using a “vial of valatile ice”. It seems to me that this suggests that the “Lasting Sickness”, “Contamination” and “Hydrochloric acid” nodes that are not converted to cold are a bug or imperfection.
UPD 2: After playing on Falconer Frostbait acid flask with the unique item “vial of valatile ice” I can say that this is a very interesting build, which lacks support for Frostbait’s stacking chance. This will partially correct the changes I described above.
In addition, it would be great if in the “Falconry” tree the “Rending Talons” node transmitted, in addition to the chances of stacking poison and bleeding, also the chances of stacking frostbyte (for other builds - ignite). The rogue does not have many options for stacking these ailments, despite the fact that the skill tree/unique items provide the opportunity to develop in these directions.