After playing melee Forge Guard for ~500hours, I decided to give some feedback about enemies in monos that I find OP. I play typical shield + 1h melee char that is just spamming Forge Strike all the time basically, nothing sophisticated.
List of my worst enemies that IMHO should be nerfed or changed to be possible to safety conquered by melee chars (some of us like to play HC):
- Convenant of Dominion - my success rate is around 30% - this thing can I shot me in range 250c to 600c - no matter of the aproach and tankiness - the only solution to stay alive - dodge shit and keep fingers crossed while facetanking for a while, rinse/repeat
- Osprix Lighmage, Ascendant Embermage, Sturiax The Burning Sky, Brithblade Palarus, - success rate around 40% - basically every enemy that uses fire meteor hitting from the sky in range 250c to 600c can insta-kill me no matter of the tankiness - the only solution to stay alive - dodge and keep fingers crossed while facetanking, I have tried many approaches EHP from 30k to 40k to single hit. Nothing works for now.
- Scalbane saboteur with his explosive javelin, especially when hitting offscreen (very often) + extra deadly if in group of 3-4 - success rate 60% - next fire dmg crap, when in pack + offscreen = insta deadl
- Lightning elementals in 2-3 pack shoting offscreen - if I canāt see what is killing me, I canāt react - simple as that, no amount of defences will save me when off-screen mobs are dealing sometime insane dmg
- ice spires on the white floor, fire spires on the red floor etc. - would be nice if those have some additional colors so you can actually see them on similar textures colors of the background/floor
If I were playing HC, I would insta-quit seeing listed above opponents in monos. There is just no way to defend against them playing mele IMHO or at least I donāt know of type of defence I could apply to feel safe fighting them.
For the reference I show this char so you can look what defences it utilize. I say I tried also different aproches like full endurance + threshold, stacking fire res utilizing OSPRIXBANE passive. My success rates were maybe +5% higherā¦ so no luck. And it is no surpise when you are instahit for 5-6k, when you have around 3-3,5k HP (which in many cases translate to 16-20k EHP against one-shots and 8-10k against dots). I am playing CoF SSF so I couldnāt test some insane items - just wear what I found in those 500 hours of gameplay and find best tank/dps ratio for my setup.
https://www.lastepochtools.com/planner/olgb46kB
Iāve been trying to build a tank and it is ok against any other enemy but not this fewā¦ unfortunately Well at least to like 550-600c and thatās ok for me and for FG to call it quite successfull build overall IMHO.
I hope this feedback could help better balance enemies. Generally my feel is that fire dealing damage are the worst of all. Does not help the fact I choose class that should be in theory the most tanky against fire LOL
If you are reading this and can give some practical tips for me how to build more tankiness for my spec it would be much welcome.