There’s a button in your stash to transfer 1.0 Cycle faction reputation, gold, and materials to Legacy. After completing this merge you’ll be able to wear all of your faction ranked gear in Legacy.
I love playing this game on Steam Deck! Keep up the great work on supporting this feature and making it better! Getting it right on Steam Deck now opens up the possiblity for solid console support in the future
You and I are talking about 2 different things.
The quote was about retention of cycle players, not legacy players. The overwhelming majority of players who play cycles will never play legacy, period. My advice was to not waste time trying to make legacy more attractive to cycle players.
If you personally like legacy offline, have at it. That has nothing to do with what I said though.
That is a fair point, but at some point I would assume that the LE team won’t want every player to have 10 separate stashes from each cycle. At some point those cycle old stashes will become an issue from a performance standpoint. Thus meaning there will be a time when that gold/time investment will go away. Even now clicking on my stash has a very noticeable delay before I can interact with it. Again I understand that my situation and perspective is a tiny fraction of the entire player base, but it is a concern for some players
You can & it does, though the faction rank isn’t transferred over automatically, you need to do a thing to “import” it. @DJSamhein has a link to what you meed to do.
Or @AndrewTilley will have it…
It won’t have the effect you want it to since everyone has 50% more gold so prices rise by 50% (ish & ignoring the gold dupe fuckery). More gold is useful for getting more stash tabs & doing Lightless Arbour with more modifiers & that’s pretty much it.
Pretty much, though as long as there isn’t another gold dupe the gold cap will be less of an issue, but inflation will be more of an issue compared to a non-gold-duped market.
Resetting the leaderboards without resetting the characters is pointless sine Joe Bloggs with a chatacter that did wave 3,000 5 mins before the reset will be able to do it again 5 mins after (if we ignore the eye-gouging amout of time required to get that high).
People are allowed to enjoy different games in the same genre.
I guess I didn’t make myself clear. I figured it would be obvious that the characters themselves would be reset. Yes, of course in order to compete in a “Cycle 2.5”, you’d have to start a new character, and you wouldn’t have any of your loot. The only thing you’d retain would be your stash tabs and your affixes.
I have now edited my post to reflect this.
This is absolutely true, but the stash tab issue doesn’t affect those players either. A very niche group of players who don’t play legacy except after a cycle are affected. Players who only play legacy OR cycle aren’t affected and players who primarily play legacy (like me) and maybe make one or two cycle characters are barely affected
Ohhh, I didn’t know that, thanks for letting me know!
You know if everyone has 50% more gold and nothing else changes, the prices will just increase by 50%.
Exactly.
Doing a refresh/restart of a cycle also with out releasing a new cycle. Makes ur decision to play cycle mode pointless.
Forcing players that want to keep playing thier 1.1 cycle 2 characters into legacy removes the free choice to play cycle mode
Biggest reason characters become irrelevant in legacy for players imo is they didnt pick that mode of play to begin with.
Why have the choice at all if im going to later having to play in legacy to keep playing my cycle characters.
Cycle mode characters should remain as cycle mode characters for the duration of a cycle.
I dont appreciate being told if i want to keep playing my cycle 1.1 or possibly future cycle characters play legacy.
Makes my choice for cycles meaningless. Im just not going to keep playing that cycle anymore.
Why though? There is no difference between Legacy and Cycle as of yet.
Well, it’s technically a mini-cycle if a cycle refresh occurs which seems will be the case here.
Correct. Still dont know the exact reason why the gold drop rate is getting increased since the community didnt really had a chance yet to figure out MG pricing after 2 exploits in 1.0 and 1.1. Hopefully this will not turn out bad in 1.2 when the modifiers are off again? But at least now we know the exact number for gold and unique buff rate.
Eventually, all characters are going to end up in Legacy. It doesn’t make your choice meaningless.
What is the difference between Legacy and Cycle for you? If Legacy was called “cool long cycle” would you continue playing there?
Such a terrible decision…i really thought this game could be the next poe competitor. Knowing now with the lack of consistency and absolutely no structure to cycles/leagues , this game is just another D4.
Such a shame.
I think the big thing for me just seeing this is with the 1.2 cycle delayed why not makes some buffs and nerfs to some classes being we are waiting to january for that. Kinda boring coming back to the same 5 op builds to run it back with no difference other than the 4 global buffs and loot lizards. Just food for thought
Yay! I’m glad to come back for this refresh. I opt out of the cycle at the end of july because I enjoyed surprisingly a lot the current Poe league. As always, switching between the two, I’ll miss the 3 seconds loading screens BUT it will feels good to get the lootfilter and the intuitive variety of builds/skills back. ![]()
About the event specifically, I’m a little bit confused : is it simply a way to say that there will be a reward (forum badge? cosmetic? something else?) for everyone who logs in during the event ? OR is it some kind of community challenge that’s updated during the event; like “Good job guys, you’ve killed a billion undeads!” ?
It’s probably the former but if it’s the latter*, I’d prefer an objective that’s active instead of passive. Something that I choose to do, that I choose to contribute to; and with clear milestones and impacts. Mike doing a neverending stream, like a subathon, but it’s fueled by the players killing Aberroth ? Heck yeah !
A gauge on the website that counts how many legendaries gets bricked… HRM, I mean forged; with a reward for 10k, 20k, 30k ruined items by the community? Sounds fun! Or simply a “recycling” bin somewhere in-game to trash those sad failed attempts.
Anyway, it’s probably just an automatically unlocked cosmetic and that’s okay.
*Is it a proper use of the expression former/latter ? My english is rusted and i’m second-guessing myself ![]()
Maybe you could add an option that characters who migrate from cycle to legacy become solo character found. That way, players who already have so much stuff in their legacy cycle that migrating into it would erase any progression they still want to go to have an option to continue playing.
I understand your feelings due to our conversations in other threads, but the person you’re quoting is referring to spending resources fixing the stash tab merge when a cycle ends/resets and a character moves to legacy. Those players are just going to make a new cycle character after the reset/new cycle and not even deal with the issue of stash tab merges.
It’s a very niche group that that issue affects
EHG had a two major patches with cycles so far, with no meaningful difference between cycle and legacy. They had 6months of learning and adjusting to the community so far.
Do you think they are not trying and learning to make things better in the future?
Maybe 1.2 will not be perfect either, but I am very confident that over time they will home in on a more consitent experiecne, like they announced in the last news post.
Do you really would have prefered them not bringing in some improvements earlier and let the already spoiled cycle keep going for longer?
They are trying to increase the pace of positive updates to the game. And then make 1.2 a bigger and better patch. Do you not think that is worth having a little bit of inconsitency?
Sticking to the regular cycle cadence just for the sake of it will not make it better.
Let them cook a bit and when you are really unhappy with it, take a step back and come back in 1.2 or 1.3. There is nothing wrong with taking a break with the game if some of the current ongoing things are not to your liking.