I dont plan to comeback to Lasp Epoch and let me explain why.
They keep making the fun builds not interesting or boring :
1- Autobomber Void knight.
We had a super fun autobomber build but instead of keeping it autobomber and adjusting the dps they just removed the options ( unless you numlock but still semi autobomber) and rely partially on smite like 90% of sentinel builds )
2- Bulwark Fire Earthquake Druid
We had the super fun build where you could rush and then proc earthquakes by smashing the ground, but no it was too fun they had to change it so you canât abuse it and ''play the way you want. Now you need to swipe or do other stuff.
3- Judgement Auradin
We could have a build where you use judgment as a persistent aura, instead you need to do it every 6 seconds with a very slow clunky animation and rely on javelins ⌠You canât Numlock it because they added too much cooldown reduction on purpose in the tree and via the item
4- Metero Sorcerer
Abusive mana cost, unless you use a skill where you stop moving completely to channel⌠( yes just to cast meteor )
5- Sigils of hope : Boring/Annoying mechanic
6- Hail of arrows : Convinient option removed
7- Implimentation of traversal mechanic : Cant spam teleport and surge anymore for example.
Instead of changing the builds the community find and love they should fix the dps if its considered op . But change the essence of a build to force you to swipe ââ or 'âsmite ââ or channel stop animations âââ to then be able to use ur build is just not right.
make it op, make it balanced, make it trash i dont care but Let it be. IF trashing an entire build / essence is the only solution they found, it is a dogwater solution in my opinion. Im confident they can figure out something without trashing it or make it clunky boring. ( fun or boring is subjective but on the massive skills avaible im pretty confident most of people would enjoy at least 1 autobomber , 1 true auradin or the bulwark the way it was regardless of digits ).
As the community developped the subject, here are some great exemple of what is lacking the most for Sentinel .
Sentinel Buillds
1- Lack of convinient builds
2- Alot of builds rely on buffs ( you have to stop to cast sigils, for exemple )
3- Most of builds rely on multiple skills ( too many builds needs smite for solo target or javelin to buff dps or other multiplier and it starts to looks a bit like diablo 3 in way,
4- no straight foward builds unless your melee.