This build is played as a Sorcerer! Disintegrate everything you touch with two beams of lightning that deal a ton MORE damage based on your Spell critical strike chance! Also known as the Zap Zap Zap Poof Poof Poof build, this is one satisfying way to play a mage!
Main Interactions
Using Spell critical strike chance as a MORE damage modifier for Disintegrate
Rating
Defense - 7/10
Offense - 9/10
Empowered Bosses - 7.5/10
Speed Running Echoes - 8/10
Arena - 7/10
Average - 7.7 (A Tier)
Lootfilter Attached Click Here (NEW)
Please let Me know if you find anything messed up
GREEN - Early Game Items (1 affix Tier 1+)
BLUE - Mid Game Items (1 affix Tier 3+)
RED - Starting Endgame Items (1 affix Tier 5+)
YELLOW - Mid Endgame (Requires 3+ Affixes with 8+ Total Tiers)
ORANGE - Late Endgame (Requires 3+ Affixes with 12+ Total Tiers)
DARK GREEN - IDOLS
TEAL/BLUE - 1+ Tier 5+ Class Specific Affix For Any Class
PINK - Exalted/Set/Unique Items
WARNING: Unused Base Types and Non MAGE Class Items ARE HIDDEN
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Updates
Initially posted September 4th 2021. Viable for 0.8.3B
Looking For a different build? Hereās a Compendium with Tons!
I am talking about the Arcane Obliteration passive. I understand the previous node about crit chance working with the Unique. This passive says Spell Critical Multiplier, which transalates to critical damage, based on the guide.
Just so that you know, the loot filter has the Blue and Green items switched. Blue items which should be showing Tier 3 are showing Tier 1 and Tier 2 early gear. Green items are showing Tier 3 affixes. Thatās all I have noticed so far. Otherwise, I have just started the build afresh and having a lot of fun so thank you very much. I love playing all of your builds so I am looking forward to this one. Disintegrate is one of my favorite mage skills.
cool I m building an almost the same thing you did here. I just reach level 68, I checked everything you have with my planner, just a bit different on nodes, main things are same, which prove my thought is right, thx.