The Cost and Time Penalty of Respecing is needlessly painful

Why can’t I just respec to try out a new build? Why punish me because my idea didn’t work out? I have to go play and farm on another character instead of just clicking the buttons. Its already a lot of clicks and time investment just to click the 100 nodes each time, plan out gear swap, fix resists… etc.
It’s not like I have PoB to do this all in or understand how all the interactions will work without going in on the test dummy also. Which if those nodes your interested in are after the first 14, you now have to get a friend or stranger to run you through some monos to get them up to 20.

For an otherwise very fun and not punishing game, respeccing and trying new builds seems to be especially painful.

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You can respec whenever you want. Gold cost for passives is irrelevant, you’ll lose skill levels on your skills but in empowered echoes you’ll get them back to level 20 in under 10 minutes.
You just can’t respec mastery freely.

https://www.lastepochtools.com/planner/

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I don’t know why you dismissed everything I said with information that isn’t helpful. I am currently sitting on a bricked level 80 warlock. It literally can not kill anything because I need more points in aura of decay or else AoD kills me. I have not enough gold to respec my passives back to abomination necro to slowly level up skills one at a time on that and then do my respec. Gold cost is genuinely not irrelevant because I had to farm up the mastery respec of gold and now all my gold is gone.

LE planner is not in depth enough and does not go into the specific effects and %s of skills and interactions.

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A full tree respec is about 20-30k. That is meaningless. You get that in a couple of echoes. You get way more than that simply from running the campaign.

What is expensive is respeccing masteries, like I said. Because mastery respec is meant to be something you use once when you try your mastery and don’t like it.
There are many many working (and even very strong) warlock builds. You can respec very cheaply to one of those.

If you really don’t want to play warlock anymore and already spent the gold, you either farm the gold in lower level areas (so you don’t level up and increase the cost) or you make a new character for that or you simply make a new necro.

Mastery respec is not meant to be done on a whim. It’s a failsafe.

it cost me 300k gold to respec

its bad failsafe, thats why im making this post. further, it seems unnecessary outside of arbitrary want create an unfun mechanic for no reason. which is what youre saying to do. why have a multi hour long punishment lol

That is because you’re wanting to respec your mastery. I already explained that.
If you just want to respec your build into another warlock build, it’s much cheaper.

Mastery respec is a recent thing and was kinda forced on devs. They didn’t want to do it at all and for most of LE’s life it wasn’t even possible. That is because the game values (or valued) character identity.

The added mastery respec is mostly a one time thing. If you’re doing the campaign and not enjoying your character (and if you didn’t spend all your gold in gambles or other stuff) then you have enough to respec until level 70-80. You won’t have enough to respec a second time without staying in endgame, or farming with another character.
Costs go higher the higher your level, especially at 80+.

Because having choices matter, but not permanent is important to video games?

it costs a resource in most games to reinvest your points. Because if it doesnt, then the optimal game play loop is to just respec as often as possible for the situation at hand.

Restrictions make games better not worse.

You have ability to respec its just not completely and utterly free, trying and failing is part of earning knowledge, your character is bricked, roll a new one and try again.

“Well I dont wanna do that, so im gonna quit” okay, you were not invested in actually learning then, so its not a great loss or whatever.

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The added mastery respec is mostly a one time thing. If you’re doing the campaign and not enjoying your character (and if you didn’t spend all your gold in gambles or other stuff) then you have enough to respec until level 70-80. You won’t have enough to respec a second time without staying in endgame, or farming with another character.
Costs go higher the higher your level, especially at 80+.

Yes. I know this. I am level 80. I did the respec as you said its a failsafe. I farmed up the 300k gold to respec on a class I didn’t enjoy at all because the new minion AI is more frustrating for me to deal with. My planned character however can not get off the ground because all of my skills are now underleveled. The totality of the system is not working as intended for this purpose. Sometimes devs implement poor ways to get across their idea of class identity. I am sure with their creativity they can create a way that doesn’t punish someone who is already not enjoying what they are doing.

Wait… you can’t kill stuff with your warlock? How? Please send a link that’s a complete new one and yes I’m completely pumped to see how you messed up a class that can onebutton everything but bosses with 7ish skillpoints in fissure. It’s for science!

On the other topic… speccing masteries is expensive eraly on but in the long run a non issue BUT if you mess it up because you don’t know better it’s a huge trap for new players.

Respeccing a whole tress is never an issue at all if you don’t waste your gold mindlessly.

Coming up with a warlock tree that kills stuff running arround naked mostly isn’t that hard either. Even just to make some money. BTW if AOD kills you… don’t use it untill you have some skillpoints.

Even just the base minimum skill points is enough not to die. The node that heals based on missing health is available from the central starting point and with a few points there you can’t die.

Sure about that? isn’t the dmg ticking faster then regen and you outdmg your regen at some point anyway?

That was always the node I ran maxxed with AoD from the start and I never died from AoD. Since it’s based on missing health, it will always reach an equilibrium point where your poison ticks you down and the node heals you for roughly the same amount.

The only way for AoD to kill you with it is if it does around 50% of your health in damage in a tick.

That’s achiveable :smiley: . I still wait for an Exsang drop (as useual) to get a bleed Lich rolling but so far no luck.

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It wasn’t forced on the devs, they voluntarily chose to add it.

https://www.lastepochtools.com/profile/Sadhippo/character/BaddestLichindaClub

In the same way that they chose to add LP to filters or autotransfer. It’s not that they wanted to. It’s that the community complained enough to make them change their mind and feel like they had to.
Otherwise we would still have none of those in the game.

These are mutually contradictory.

If they hadn’t changed their mind & decided that they would be better for the game overall, yes.

This is just semantics at this point, but again, it’s not that they wanted to. It was more “We don’t want to add it, but if we don’t we will lose way too many players”.
A lot more pressure was required to add it than it would be necessary to remove it.

I feel you. I had a bricked Level 82 Lich and couldn’t raise 500K to switch to Warlock, so I had to level one from zero.

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I was hoping the turn bleed chance to ignite would work with the AOD bleed aura for a mini righteous fire, but since it applys bleed stacks, rather than having a 100% chance to bleed, it doesn’t turn to fire. I went a little too all in on this in the training dummies and forgot they don’t have damage reduction ontop of it, so the damage numbers were fake. Couldn’t kill anything and just fell over dead because my abomination build didn’t really need defenses cuz minions killed everything so fast so i had no defense at the time.

Respecc all your skills go into doubble fissure and chaos bolts and fissure away untill you have enough money to skill however you want. Problem solved ^^.