The cause and result of the unlimited coin bug

The incident started when a player discovered a bug and reported it to the official team. However, they were told to submit the bug report through the in-game system. After a week with no response, the player became angry and decided to publicly disclose the bug, along with a tutorial. The bug was related to a source code vulnerability that allowed players to trade between two accounts, resulting in one account having a negative coin value and the other a positive value, effectively giving unlimited coins. It could reach 1.5 billion coins in just 1 second. This bug seems to have just been fixed, which is ridiculous. Reporting it for a week before taking action only when it started to be widely used shows their negligence. However, now the market has collapsed. Although each player has a coin limit, they can accumulate hundreds of billions or even trillions of coins by not collecting the coins obtained through trading. Despite this, the official team has not taken any action, showing their indifferent attitude towards the issue.

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Iā€™m not defending the Developers, because I donā€™t have all the relevant information, but this was ridiculously irresponsible of the player. They had no idea how the Dev team were working on fixing it, & no idea how close they were to fixing it either.

They 100% knew that releasing the information to the public would crash the Bazaar, & yet they went ahead & did it anyway, & just because they didnā€™t get a reply to a bug report.

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they should hire him

Yes, letā€™s hire the person that ruins the entire game economy in a tantrum because he didnā€™t feel validated. Thatā€™s gonna go well!

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Your Tinfoil hat appears to have fallen off. Best get it back on before you come up with any more stupid conspiracies.

You do know that the Developers can straight up delete your posts, they have no need to ā€œsend Dogsā€ to do it.

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It is standard practice to give devs 7 days, also common in software and economic institutions. When devs dont respond or give in the demands, people leak. People did this from my own memory about 100 times in past decade.

7 days is enough time, for what should be a simple fix

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Soā€¦ there is a fucking piece of shit guy that destroyed the economy on purpose but the fault is on devā€™s sideā€¦ That amounts of hipocrisy are making me sick.

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The timing was really bad (Easter holidays). He showed no mercy to devs, as people. However, his character & decision aside, as a result we (immediately) got a working fix. And hopefully the inspiration to improve the game and avoid similar mishaps in the future.

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Well, this explains why every decent item I see on the player merchants is priced at a billion or more gold.

Effectively makes the merchantā€™s guild useless for anyone who isnā€™t a cheater.

Wellā€¦ a couple of things:

  1. The economy was ruined on day 1 by chinese gold farmers/sellers and Aholes that do RMT
  2. By the time you farm 25kk to pay some ahole a 2lp bow, youll have 3 in the stash

TLDR: Go play CoF, wich btw, in my opinion, is how the game is meant to be played.

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Go play CoF, wich btw, in my opinion, is how the game is meant to be played.

Maybe before it got nerfed into the ground. Farming 100 echoes to get no upgrades is about as fun as farming 1.5b gold to get that 2lp.

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I bet their brain works like this: ā€œItā€™s not my fault for not locking my car door after Iā€™ve been told that itā€™s open. Itā€™s the thiefā€™s fault for taking it after I decided not to act on the advice that the car door should be closed!ā€ :rofl:

Just imagine if government services, including those that keep personal information on citizens, behaved like thisā€¦ it would be a disaster to not be proactive and take preemptive measures.

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But why is the player responsible? They could have just not reported this bug and exploited it every cycle to benefit them. How many were aware of this and using it in that way or even using it for RMT?

In the same vein we have the profane veil/smoke bomb bugs, content creators knew these were bugged and still showcased them. Can these people be blamed in the same way(IMO they are not to blame for the bug) You might argue this is a gameplay impact rather than economy impact, but if these bugs allowed people to farm at much higher corruption (which has more loot and better chance for high LP) it would still have an economic impact right?

I acknowledge that bugs take time to fix and EHG takes gold/economy affecting changes pretty seriously. But I donā€™t agree with blaming players for the economic fallout from such bugs. Do we also blame the players using a bugged build to top the ladder?
Anyway, this is just my 2c as a purely offline CoF player.

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At the time of the bug showcases, EHGā€™s policy was still to not fix it within the season.
SO one could argue that the content creators were levelling the playing field.

Post-survey, now that the mid-cycle fix is policy, I would agree with the stance that because itā€™s temporary issue, community members should file a bug report and not spread that knowledge around.

Which is exaclty what the original player didnā€™t do. They reported it on the forums. (As I understand:) It got moderated to not show the exploit and they were asked to make an ingame report so they could also see logs and probably verify exactly what issue there is. Considering there is some cross-account shenanigans involved, I assume this may be an interaction with 3rd party software like Steam or AWS that didnā€™t get flagged before.

Up to that point, all good.
And then the player decided to release the info anyway, because reasons.

We donā€™t even know if the hotfix now is a permanent solution or a resource-hog just to patch over things until they can get a clean fix going on whatever code is being abused.
But we shouldnā€™t even be having this discussion. Finding a bug that could collapse MG economy and then releasing the info in a tantrum is childish behaviour and needs to be met as such. Regardless if itā€™s EHGā€™s responsibility to create a fair environment, that person noticed a flaw in their work and deliberately chose to ruin the economy for this cycle (and longer even for Legacy)
I have no compassion for such a malicious action.

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They reported the bug, & when they didnā€™t get a personal response from EHG they threw a tantrum & released the video showing everyone how to do it.

If they had been patient, the exploit would not have escalated as quickly as it did, & the market wouldnā€™t have crashed.

Iā€™m not blaming all the Players, just the one person that released the video.

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To take another example, there is the Detonating Arrow Marksman that is popularised right now by many content creators. None advertised any bug just that it has some OP intended mechanics. Now McFluffin did some testing and found that the Tendrils are bugged and dealing way too much damage. Are these video creators to blame? How do we know if they knew about the bug? It becomes a case-case basis but too ambiguous IMO if the person knew it was bugged or just thought big DPS wow.

Thereā€™s also cases where it is ambiguous if it is a bug or not such as the interaction between Spirit Plagueā€™s self bleed and Maehlinā€™s Hubris which has been in the game since atleast 0.8.5 but I donā€™t see any official confirmation that it is a bug (despite Maehlinā€™s not affecting other sources of self bleed such as Bleeding Heart). Another is the Copperhead arrow debuff where it says enemies have reduced resistance if a detonating arrow is attached but can stack with multiple arrows. Are these also to be reported and not popularised?

Just wanna clarify Iā€™m not being compassionate towards this personā€™s circumstances, it was a petty reason and they could have handled it better if they really cared for the improvement of the game. My opinion is that whatever his reasons we canā€™t hold them solely responsible for ruining the economy and blaming/ calling to ban him seems wrong IMO.

The difference is, you donā€™t have to download some third party program that manipulates the gameā€™s memory to take advantage of profane veil/smoke bomb bugs. Nobody accidentally Int32.MaxValueā€™d their gold.

If the bug was reported and not fixed in a reasonable timeframe, I donā€™t fault the individual who released it. This is pretty standard practice when it comes to security vulnerabilities. Itā€™s better for everyone to know about it than for a select few to take advantage of it while the rest remain oblivious. That doesnā€™t mean those who took advantage of it should escape punishment, though.

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As long as they donā€™t reintroduce gold dupes Iā€™m fine. Itā€™s season 1 of the construction site the game is so what? give it 2-3 more seasons untill it most likely stop to be a mess.

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The fact that EHG didnā€™t rollback the servers is absolutely insane and makes me just not want to play the game

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Ofcourse itā€™s a case-by-case, but the leading arguments are impact and intent. If you making a video literally saying ā€œhey, this node is doing 10x the intended value!ā€ then we can assume you know the bug is there.

If you donā€™t know if the mechanic is intended, then you should say so in your build guide/video. This would be the impact part from above. A single effect that you then need to use in an actual build is far less impactful than literal memory manipulation to get infinite gold.

He was at least, as far as I can tell, the catalyst in it.
I think I actually read his post somewhere and from how I read it, he was fully aware this would ruin the economy (and complaining about that fact)
If EHG bans him for it, then I wonā€™t defend him at all, because he actively caused a negative experience for many other players. Doesnā€™t mean Iā€™m advocating for him to be perma-banned, thatā€™s up to EHG.

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