While using Warpath, I notice that I have to keep my mouse on a moveable path. If I move the mouse in the direction I want to spin but there is a wall or cliff, etc., then I stop moving or can’t start moving. This is very detrimental to the build, causes premature death.
I would recommend that the movement be based on direction of the mouse on the map and not on whether an area is accessible for the character. I’m thinking this is a bug and not an intended movement restriction.
Thank you