Hi,
I was questing last night with a friend in HC, and we decided to do the Lightless Arbor dungeon since we found keys and were already quite over leveled (by about 9 levels). Due to having many desync issues throughout the night, we would have one player zone into the new area while the other would teleport onto that player. This would save us some time from both zoning into the new area then having to teleport to each other after seeing we were not in the same game instance.
When we reached the final area of Titan’s Rest, we proceeded like usual, with my friend zoning into the new area and myself teleporting to him. This time, instead of being teleported to the player, I was instead teleported into a boss room almost instantly killed when I loaded in. I was about half health by the time I could see my character but was deleted before I could realize what was going on.
Was sad to see my first character go out in such an unspectacular fashion, but we knew the multiplayer had its fair share of connectivity issues when we started. Just wanted to show this issue and hope it helps the devs somehow.
Logs: This occurred on 2/23 around 8:30 - 8:45 CST. Not sure if the logs will be useful, because I believe I’ve restarted the game more than once due to crashes. Checking the dates, it looks like they are from 2/24 instead of 2/23
Player.log (83.9 KB)
Player-prev.log (340.5 KB)
My death screen - https://imgur.com/gallery/vAgqfZw
Vid captured by my friend. It shows me zoning into the boss map on my friends map overlay (Sorry for the comms haha) - https://imgur.com/a/xG4ZuJl
Thanks!