Teleport bug in start of monolith still happening

I found multiple bug reports of monsters appearing after using teleport skill in the beginning of monolith. While it was meant to be fixed in 0.7.9. it seems that it is still happening.

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I haven’t been able to reproduce this issue on 0.7.9 yet. Is this happening in every Monolith zone for you, or only some? Are you using Teleport or Transplant? Thanks.

I should have mentioned in original post that it doesn’t happen always.
I’m not sure how it was earlier but based on some video I saw, it was the very spot where you started the monolith. If so, then that has been fixed. However, what I’ve noticed has been that when I’ve run about a screen width forward and then use teleport (maybe after seeing the first enemy), sometimes more mobs appear behind me (so between spawn point and first visible enemy). I could try to get some video later when I have time.
And I’ve been using Teleport skill, not transplant.

Recorded a video of it:

https://streamable.com/q395dp

Happens to me occasionally too. Intermittent.

I use them to grab a bit of ward before proceeding :smiley:

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