Synchronized Strike

After playing for a long time it happens quite often that it doesn’t perform as it should / jumps but the girl stands as if stuffed / … but the blow is in the face … and the blades are activated - everything is correct but this stiffness of the character throws me off balance and i die more often…the other thing is that because the character is very intense and he thrives on very fast and constant button presses…otherwise he dies…and the buttons sometimes need 2-3 quick presses to activate …

1 Like

it’s about build with Shurikens, Shift, Umbral Blades and Synchronized Strike but instead of Smoke Bomb I have Falconry

Thanks for posting. I was surprised when this started happening to me last week, no one else reported it.

Same issue, the animation of Synchronized Strike no longer Jumps as it should after latest patch (1.0.1.2). It simply slides and changes the play style of the jump completely. I’m getting used to it, but it felt more synchronized with the appropriate jumping skill animating correctly.

I am having the same issue constantly. Sometimes it works but after playing for some time, it happens again. It is the same for Lethal Mirage.

This topic was automatically closed 60 days after the last reply. New replies are no longer allowed.