Hi,
I made a short Video of my lvl 84 Swarmblade/Bear Druid which is very fun to play and has insane damage potential. It is very fun to play, rampging over the map with a deadly locust swarm that kills everything it touches.
You can see in the video after I switch back from bear into Swarmblade form how fast the bosses die.
If you like it, I can upload some more videos on doing echoes and showing equip, skills etc. I am still working on it.
Update: Here is a link to the character. There is still a lot of room to optimize equip and skill trees, since I didn’t put too much effort in it so far. So this is not a complete build, guide or something as it is not finished.
I tried out certain stuff during levelling. Even some of my resistances are not capped yet, I am still experimenting. But the idea of the build is: high attack speed with lots of bleeding stacks on the opponents to boost locust swarm. + melee cold damage and cold penetration are very strong for this. So for a weapon, the set weapon works quite well but a goot exalted or even legendary weapoon might be better. In the video I was wearing a exalted weapon - a little bit weaker than the set weapon I a wearing now, but not that much. The freezing is also not needed, I just test it for fun. The summon spriggan is also not needed, I dont know yet what else to put in 5th slot.
I have the Hive on numlock autocast, because I am lazy. When I am approaching a “boss” or something worthy, I beat it, spawning hives in front of him. Hitting my own hives while hitting the boss (and building up bleeding stacks) releases locusts from the hives quite quickly. After that follows Swarm strike and the Locust Swarm gets boosted by insane amounts of % increased damage (unfortunately it only shows “+15” bleeding stacks on an enemy) and it gets boosted by a lot of locusts which give flat damage. If bleeding stacks and locust numbers are both very high, the damage of locust swarm is insane.
When I ramped up a good locust swarm, I like to switch to werebear and rampage around the map towards the quest target. Bear prolongs duration of locust swarm by 4 seconds which is nice. Also, stunning (or freezing) enemies with warcry and switching back to swarmblade form, spawns up to 6 locusts, which can increase the numbers of locusts you catch in your net locust swarm, for further flat melee damage.
Other interesting mods are maybe bleeding duration/ bleeding duration for minions. But usually nothing lives long enough so far besides some bosses.
But now the weekend is coming and I just reached empoered echoes yesterday, so I guess it will change slightly here and there.
Greetings