Im tired of re-summoning the Abomination every time after deaths… losing so much time rebinding all the skills to do the summoning process and then switching back (to utilize Engorgement and Death in the Family nodes).
the flavour of such summons is that we put work to get very powerful minions.
thematically it makes sense that its tedious.
but as gamers, we definitely get sick and tired of this tedium and rather not care for thematics after some time.
many modern games have changed and adapted.
even blizzard made necro minions auto resummon. even poe is changing how some of their minions work.
Understandable, but that should only be done once we log in (lets say it is a fresh state) or if you change/respec your skills. Re-summoning the Abomination every single time cuz got hit once on Uber Abby and having to do the whole process again its pretty nervous.
While it is annoying to do so, it’s part of the pros and cons.
Con: Resummoning is a chore and very annoying, especially in boss fights.
Pro: It’s a much stronger minion and currently the only one necro has that can even kill Uby.
If you make it so that resummoning abom is as easy as resummoning any other minion, then there is never any reason not to pick abom in every single necro build.
That misses the whole point. Make a Super Abomination skill and make the summoning process be 10min but you become immortal and he AOEs the whole map when you enter? It has nothing to do with the time sink its just the aesthetic and the feeling of creating something powerful but the repeated process is just anoying.
It actually doesn’t.
Currently Abom is the strongest necro minion. It’s the only one that can kill Uby. Most players don’t use it because they find the summoning process annoying and because if the abom dies mid-combat, it leaves you vulnerable and it’s a chore to resummon.
So I ask again: if you remove the con of having to resummon him and make further resummons the same as every other minion, then why would anyone not use abom in their build? It becomes a mandatory skill because it becomes clearly superior to every other skill.
If you make it so that resummons are like other minion resummons, then Abom has to be nerfed down to golem potential.
Most builds can if you are a master at dodging, Wraithlord, Volatiles, Infernal Shade stacking etc… that doesnt justfiy the point of the summoning process when you have classes like Palas with the hold W gameplay.
If most players don’t use a skill because it’s annoying to use then it’s not a downside, it’s bad game design.
Thing is Abom never dies unless you take Contaminated Dreams which can be easly replaced with a single class idol by which you lose some random affix like 15hp or 7% Fire Res and Dmg.
If you’re a master at dodging you can kill Uby with base attack. That’s not the reality, though.
Wraithlord has the exact same problem as Abom. You have to summon him, place shade, feed him minions. And he dies more often than Abom does.
If your build has any other permanent minions they will keep dying, meaning you can’t really kill Uby with them, because you’ll spend all your time dodging and resummoning and not have the full DPS up.
Creating your build just around zombos and nothing else also means less DPS.
So only Abom really has a chance of killing Uby for most players. Every other necro minion build will struggle and, most often, simply fail.
Both of the strongest necro minions involve a more elaborate summoning process. Which is why they’re actually much stronger.
Sure, you can argue that. But without the downside of an elaborate summoning process, Abom is simply a different flavour of Golem and has to be nerfed accordingly.
This discussion only reinforces the stereotype of the lazy entitled necro …
“I don’t want to fight, I want to summon somebody else to fight for me”
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“Summoning is too much work, I want somebody else to summon for me”
…
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Maybe because people compare it with other single big minions that do same damage and have much less restrictions on other classes. Necro atm is in a horrible state, for the most part necro minions are trash, the changes that they made are a net negative vs what they were before, huge restrictions on gaining anything decent like abom. The fact that you sacrifice so much to have a single decent skill and then you have to have a horrible experience with summoning it makes the downsides absolutely not worth it vs just grabbing another class and making it easier on yourself.
I guess Aaron would disagree with you. He has several necro builds which he constantly iterates in each season. And every single one of them became better and got further than before, some by a lot.
The fact that zoo necro (along with several other builds) can now reach 1k corruption when it could barely handle 500c before does seem to point out that the changes were positive.
What they weren’t was completely unbalanced, like the Pally/VK changes. Necro didn’t become the single strongest class in the game.
But that is a good thing. It means that maybe they’re finally learning how to bring balance to the game without having their new reworks suddenly become 10x better than everything else.
You could always reach high corruption, it just really sucks with necro. If it takes 50% more effort for necro to reach the same thing almost every other class can then im sorry it sucks. Necro changes in general are a net negative, you end up spending a lot more in the necro tree to meet the same thing you would have gotten before the changes with less points, and a few builds got absolutely gutted by the changes. The devs didnt even bother changing most of the actual skills except abom and most of them had horrible noob traps in the skills themselves.
I will never understand why Necro players in general love self sabotage, they love trying to make it harder for themselves vs other classes that actually want to better their classes.
Aaron doesn’t use red rings, Uby gear or stuff that is hard to get. He uses gear that is reasonable to farm.
If the previous iteration of the build did around 500c and the new iteration does 900-1000c, with the same amount of effort, I’d say there was an improvement.
And we do see that improvement in all of his necro builds.
Sure, they didn’t get as much out of the rework as beastmaster did. Or how Pally/VK got last season.
But I, as a necro player, don’t need my build to be f***ing OP and demolish everything. I just need it to be viable and fun. And this season, necro builds are more viable and fun than they were last season.
So yeah, I don’t care if necros can’t kill Uby or if they struggle to kill Uby. Or if only one build can do it (which I will likely avoid). I just care if they can clear everything else. Which they can do better now than they did.
Especially the lazy minion build, that only uses minions and nothing else.